V1.1.9.1 Discussion

This isn’t actually all that necessary.

Taking an excerpt from the Chaos Jacks Pyro guide I wrote last last year:

Keep in mind the character fully converts Twin Fang’s Vitality to Chaos and gets above average flat damage for a caster because of Chaos having some of the best accessory augments around in Osyr’s Temper. It also has spare points for fully converted Sigil of Consumption on the end as well.

Defensively speaking, i don’t think I need to say much more than minimum 3k DA at all times, 44% physical resistance (which looking at it again could go down to 40% for more damage), Possession’s damage absorption and Blast Shield. Energy cost is no problem with Tree and even helps on survivability counteracting Dying God’s health cost.

Chaos Jacks in my eyes is more than fine on offense and defense.


@Ceno @afanasenkov26 Similarly, what would either of you two say to Cold/Lightning Stun Jacks then having more options for supporting procs being easier to ADCtH off of? Like if Piercing/Vitality->Lightning conversion was more abundant or easier to access to enable stronger heals on Twin Fangs in the exact same way I ADCtH with it on my Pyromancer above.

Or other places get ADCtH like the current Bane relic proc having ADCtH as an example (No one uses Vengeance for Cold so maybe giving it something would make it look nicer).

1 Like