This says nothing on current 1.1.9 Valdun Purifier performance after the nerf. The only takeaway I can see Crate getting from this is just nerfing Pseudo-Pierce Fire Strike.
They don’t know how much to buff Valdun by or if it needs buffs at all.
This says nothing on current 1.1.9 Valdun Purifier performance after the nerf. The only takeaway I can see Crate getting from this is just nerfing Pseudo-Pierce Fire Strike.
They don’t know how much to buff Valdun by or if it needs buffs at all.
it seems pretty obvious that non-set pierce FS performs WAY better than even pre-nerf Valdun, when it was a machine (and as we know, it got consistently nerfed for numerous patches).
But by how much? Do you honestly think playing a guessing game with numbers and buffs/nerfs is a good idea or would having concrete tests on how Valdun performs first before making any changes to it a good idea?
Like I said, they only have the above tested in 1.1.9 for pesudo-Pierce Fire Strike so can make changes to it knowing what they are doing. They can’t do that for Valdun until someone has actually played it in 1.1.9, can provide a grimtools link and can give some thoughts or evidence on it after the nerfs.
An interesting thing:
Valdun is one of the sets that were redesigned/buffed significantly
The majority of them were balanced incorrectly:
Oh yeah, tone down better alternatives (like, reduce Armor Piercing for Silverbolt and Ugdenbog Boltthrower to 50%), so that every option would be equally inferior . Crate’s “Vision” sometimes amazes me (not much, but still).
Hm.
But that is Ultos medea
Well, Desolator is a big culprit as mentioned initially. afanasenkov’s suggestion of giving it Physical->Fire conversion is pretty sound way of hurting Pierce builds that try to use it.
Balancing an ARPG with as many options as we’ve got is no easy task to be fair
my suggestion was to give it pierce->fire conversion.
My mistake, but yes, that would also work.
Posts a 1.1.7.1 video of Valdun doing crucible in under 5 minutes. Like others have said, @gutten_morgen either show how a full Valdun performs right now in 1.1.9.0 or you have nothing on which to base your request for a buff. Yeah, sure, it has been nerfed since then. How. Much. Slower. Is. It? Cause even if it performs worse than non-set versions of the same build, it doesn’t matter if it’s still doing fine. There are plenty of other builds that can’t say the same. I’d rather they receive the attention instead.
Yikes.
mmm yes, adding phys to fire conversion to nerf a build, that has whooping 0 armor piercing is certainly the way. Not to mention, that there’s also green FS passthrough weapon, that will give the very same results, if not better.
it’s both slower and far less durable. also has non-working chaos to pierce conversion.
i don’t give a damn whether valdun is going to be buffed or not. don’t like ranged in this game. i linked those videos to show how much valdun is worse than any other non-set pierce FS.
It’s one of my long wish that there is item that enable dual-wield and support pet build at the same time. I’m thinking of adding it to Wendigo Gaze or any least used Epic medal for pet to enable new combination.
As someone who has the fastest Valdun run i’ll chip in. After seeing all those good results of ranged builds as of late I wanted to run it again but now that i looked at it i don’t want to.
The set allows for a high WD but it doesn’t help when you have 4 +all skills slots giving you only +1 to Demo. Fire Strike is the one AA skill that thrives on skill points (and Demo as a whole is a mastery that thrives on +all skills). With Valdun equiped you have the whole FS line at 13/12 and without proper conversions. No wonder it’s no match for simple alternatives now.
I’ve been vaguely following the valdun vs pseudo-valdun vs pseudo-pseudo valdun thing, in short:
Not sure how correct it is to compare a full purple build to build for GDStashers though.
guys. You missed my point completely. Valdun got some serious nerf as far as i remember:
Lost 50% elemental converted to pierce, change to 50% fire converted
Lost a lot of skill points from demo side
Lost a lot of flat/ % damage
Chaos conversion doesnt work with Brimstone (like every range FS we have a bunch of threads about that before)
But i dont care about that. And i dont ask for “just a buff”. The 30% armor piercing set bonus gives total 90% conversion. That makes no sense. Make it 100%, and if you want- nerf it more, somewhere else. I dont care how it performed by patches, dont care how good or bad it is. It got nerfed already, multiple times. Just make it a bit not ugly. Does those 10% will make it from 10 minutes Crucible to lower than 3 minutes? Every pierce builds got 100%. But here we are, with 90%. And please dont tell me to use S.Bolt. It wont even survive without Seal of Blade
I’m personally all for increasing AP bonus to 50% on 2-pieces. It’s just I don’t believe they’ll do that because Valdun was performing too good.
Let’s add their daddy to it too/
And current 1190 real Valdun… makes me wanna cry
This is confusing. Let’s make a rule:
1 x Pseudo = 1 piece Valdun less
as in your last video.