It’s a small point to make but Inquisitor didn’t exist in vanilla whereas Valdun does so back then it was built with Commando in mind. Granted the game has changed drastically over the expansions and years, mastery RR was also more scarce with Nightblade as the only source of Pierce RR back then.
I’ve discussed buffing Valdun Commando in a mock-up build test but it boils down to:
- Give it another +1 to Soldier to equalise the +2 Demo/Inquisitor on the set (which happened though at a cost I didn’t ask for)
- More damage in Soldier somewhere whether that’s flat Piercing damage or Fire/Chaos->Pierce conversion. Could potentially also buff Tactcian like Rekt mentioned further down depending on where it gets placed (e.g. Field Command vs Oleron’s Rage).