Not sure why are you complaining about rogue dungeons, which are SUPPOSED to be hard and rewarding this late in the game development. They were advertised like this from the get-go. Before venturing further, it should be noted that you must be prepared adequately for dangers that lie ahead. Otherwise, you get what you get.
That’s besides the point you can actually farm legendaries in tons of other places, including Crucible.
Just to be sure. You can close the game to the main menu, start a new session with same char and enter again, but from beginning. So, you can still use those keys.
Haha good one. I tried that once. And immediatly gave it up. I dont have that kind of extreme patience and consentration. And so mind-numbing monotonous. Getting a new skeleton key is a cake walk compared. And not in the slightest as monotonous.
Tell that to the amazing belts that drop. Or the Aldritch items. Those “Chains Of” belts can be just as sick as the Sect Legguards out of the Hidden Path if you get good ones.
Supposed to be hard and rewarding… For the most part they aren’t hard, but never fails you will be spawned upon then die or one monster will one shot you. Not hard per say just annoying. Rewarding… hardly ever. Only time they are is for the one shot chest yet just last night doing SoT my reward for clearing it all was worthless blues!!! What a slap in the face not to get a legendary on ultimate!
I still petition for once the “monolith near buy” messages appeares meaning you defeated the boss there should be a master switch to open dungeon up permantly. As they are now is a waste of time, if you choose to side with outcast you have those quest the diary quest too but after that who goes back? Who waste a blood of chthon to make keys? I’d rather waste bloods on random legendary vendor than to waste time in dungeon.
not sure what your definition of hard is then… dying is pretty much the definition of hard in an ARPG
Rewarding… hardly ever. Only time they are is for the one shot chest yet just last night doing SoT my reward for clearing it all was worthless blues!!! What a slap in the face not to get a legendary on ultimate!
big deal, you find legendaries elsewhere then, RNG is RNG. You got the guaranteed unique…
I still petition for once the “monolith near buy” messages appeares meaning you defeated the boss there should be a master switch to open dungeon up permantly. As they are now is a waste of time, if you choose to side with outcast you have those quest the diary quest too but after that who goes back? Who waste a blood of chthon to make keys? I’d rather waste bloods on random legendary vendor than to waste time in dungeon.
then don’t do them. Not sure what the problem with that concept is that you so vehemently rail against it
The MIs and the Aldritch items are a worthy reward IMO. Also, it’s a nice change of pace. If you aren’t searching for a Pulsing Shard, then Valbury is among the best places, reward wise, to farm Aetherial Rep…And frankly, when you grind rep long enough, you will definitely need a change of scenery eventually.
I would like the option to remove the key, or pay a bunch to break the gate or something, but I’m 100% fine with the once a session rule. I see little reason for that part to change…And if I saw a good reason other than convenience to remove the Keys, I’d have said so by now.