Van Aldritch not so chanllengable Grim Dawn 1007 Port Valbury

I do wonder did any AAR builds have managed to finish this rouge-like dungeon.

I have tried to beat it for 7 consecutive tries and whenever I see constant spawn of 4+ husks its GG for me. Instant mini stunts, prevents AAR channeling, coupled with pathetic “real” AAR damage (and that is from someone who plays Crit AAR build - 3600 OA to maximize the damage output) and high husk HP pool and small corridors.

Not fun… at all …

It is a pitty though because the map design and dynamic (hard to find exits/entrances, monster ambushes, environmental damage) sure kept me on my toes, and that was awesome.