Vire's might and Aegis of menhir's transmutors seem unnecessary

I’m confused about the conversion on vire’s might and aegis of menhir.

i. Vire’s might is transmuted into Volcanic might:
100% phys to fire + knockdown.

Ok. Cool. What makes me curious is why the shard of eternal flame converts physical damage on VM to fire as well. Is this to help the player save 1 skill point?

ii. Same question with Aegis:
Aegis of thorns converts fire to acid. Great.
But after a checking last night, and double checking today, I don’t think there’s anything capable of converting physical damage on aegis to acid.

The only acid-related conversion being on nidalla’s hand wraps which is again fire to acid.

:eek:

Aegis is not about the conversion, but the Retal >> attack. Vire’s might is actually weird. Talking about the transmuters, of course.

I mean…if you look, there really aren’t many things which benefit acid-retal aegis.

Unless you’re meant to ignore the acid damage completely, and focus on phys retal?

In which case, what’s the point of having the fire/acid conversion?

Should’ve been more clear, my bad. The conversion in Aegis is only to match one of the main retaliation types, it focuses more on retaliation damage added to attack, otherwise this transmuter isn’t really that good. Retaliation, as far as I know, is not converted by any means.

The same thing with Guardian of Empyrion actually. When transmuted, it does more acid damage than vitality damage.

But the weird thing is that everything benefiting guardian revolves around the vitality damage aspect of it.

So looking at for example the blightlord’s set, what’s the point of me using Guardian? There’s no incentive at all for me to actually make it a primary source of damage. I’m just gonna use him as RR.

EDIT: I’m silly. I suppose you could just use untransmuted guardian. But it seems very weird because the set is clearly trying to push the player into vitality damage.

But my confusion regarding VM and aegis remain. What’s the point of their damage conversion?

  1. I think it would make more sense to ask for Shard of Eternal Flame’s modifier to change rather than the transmuter.

  2. Physical converted to Acid is pretty bountiful - Acid-based weapons/shields typically have 15% base. Components have 10%, Path of the Three has 15%, some amulets have 10%.

Sure, but not many of them give acid retaliation damage, or acid damage.

Seems weird to me at least. Or maybe I’m not seeing the angle?

Shard of eternal flame is for off-hand casters https://www.grimtools.com/db/items/11782 or rather any other 1h+something that prohibits conversion via trasnsmuter and has no vire mods

Aegis of thorn is a beast on Retal chars, wait to try it

Completely forgot about the weapon restriction on Volcanic Stride. Makes sense now.

So are you supposed to make use of the acid damage? I can imagine trying to use ‘armor of the three’ set with it, but it seems weird to me at least. I could be wrong though

Amnesty, but you can use it with sentinel too. Why not?