So, Warborn is a physical damage set that supports a skill that deals half elemental damage. And all we have is 30% lightning to phys on shoulders. I’m really curious why is that? Octavius has its supported skills converted fully by skill mods, and yet provides another global ~60% elemental to phys. Which is a good thing since you can use those set pieces in other builds.
And not only Warborn EoR builds are basically forced to use Beronath for conversion, but also if you want to go ranged Tactician with that and utilize Inquisitor’s WPS (cuz why wouldn’t you?), it would be a far cry from decent. No?
Having 30% elemental to phys on both shoulders and chest (or helmet) would probably tip the scales towards better diversity. Maybe you want to use another weapon instead of Beronath? Or go S&B even?
Anyway, what are YOUR thoughts, people of Grim Dawn?
Yeah, it feels weak and sort of out of place even. I have a Tactician that uses 3-piece Warborn, but AoE is pretty bad. It has Storm Spread softcapped for the sake of that conversion, but 30% is very low considering rather low flat damage on the skill itself.
Am I the only one deliberately dealing 3-4 damage types? My Warder deals phys, bleed and lightning in this order and is wearing pieces of Warborn. This conversion sure doesn’t hurt, because my phys % is higher than lightning.
Wouldn’t I like higher conversion? Maybe. But not everything has to be so black and white and boring. I would still wear these items if they had no conversion.
That is exactly my point. All physical EoR builds I saw were using Beronath. I think THAT is boring. For Cadence Tactician we also have Legionnaire’s Rebuke shield which is already outshadowed by Watcher of Erulan. But at least it would be a possibility to make full physical WPS Inquisitor. For now we have that lightning to phys conversion that, well, doesn’t accomplish much. And I see no reason to make a skill a mish mash of damage types if it can be reduced to one or maybe two. I mean, if Warborn also had % elemental damage on it, I would say fine, whatever, it could be used in any other build as well.
And your Warder only deals 3 damage types because they are present on the skills and are not converted. I have a chaos Sentinel build in progress, but if I would account all non-converted damage, then it would also deal acid, vitality, burn, trauma and bleeding. They are contributing like 2% of overall DPS, so I’d like to imagine they’re not there at all.
The problem with using inquisitor’s WPS with physical damage is that 2/3 of them are multi-projectile and interact badly with armor mechanics. Wouldn’t mind a buff to Warborn though, it’ll be nice for some less-used class combos.
i dont think so. with elemental/piercing converted to physical, all those damage types go bypass armor and only got affected by bosses’ physical res, no matter how many sources of damage. so those WPS are extremely good.
Except you’re still getting 4x armor on the entire %WD part of the WPS, along with the inherent physical damage of Storm Spread. 1H guns are also the lowest-damage weapons, which makes them even worse for physical.
you can definitely forget all those tiny WD already. just focus on converted dam type, and as i remember a lot of bosses have only 5% physical res (including a few nemesis) then those WPS is much better than some tiny pure physical dam you can have from items/ devo to your WD