Warlock AAR/Doombolt Build

I have made an AAR/Doombolt/Devastation build and was wondering what improvements could be made. I was able to do SR65 with it. It is very squishy but incredibly satisfying.

Its a Vitality/Aether build. Squishy but massive healing. If something doesnt 1 shot me in less than 1.5s AAR heals me almost immediately. It would be nice to make it a bit tankier if possible (lol occulist/arcanist).

Any suggestions would be helpful! If i forgot or overlooked something please let me know.

Grim Tools

I’ve been sitting and theorycrafting a few AAR builds in order to decide which I should start levelling and my top contender is vit/chaos Warlock, twice the physical res if standing in the Ritual Circle (26% vs 50%).
https://www.grimtools.com/calc/r2BzwxD2
On paper the Black Flame set seems much better than what I could squeeze out of Clairvoyant. Would love to use Gallows but can’t fit it without switching Solemn Watcher to Scarab. Also considered using Scales of Ulcama instead of Revenant but again, would need to sacrifice Solemn Watcher due to its cost inefficiency and I badly need the DA.

This is my aether/vit Warlock.
https://www.grimtools.com/calc/4Vx4W0rV
I strongly suggest getting the Codex of Lies for it’s massive -23% RR to aether, your amulet gives enough lifesteal I imagine. You could also max out Maiven’s Sphere and Possession for more damage absorption. Personally I couldn’t fit Devastation into the builds. Also Ghoul in your build isn’t that amazing, all it does it grant you 18% phys res since only skills with weapon % scaling can lifesteal with effects such as that.

https://www.grimtools.com/calc/0V0WDpy2

Both builds can be improved with some green boots and my vit/chaos could use the rare belt “Lunal’Valgoth’s Waistguard” which converts fire to chaos.
But I prefer theorycrafting without greens so I know it’s possible to put together without too much RNG.
Still fiddling with devotions and I know neither build benefits from Viper RR but the affinity bonuses and 3% OA is just so sweet.

I’ve actually been working on something similar to both of these so I thought I’d throw my hat in the pool as well.

I’ve been tinkering with it on and off for a long while now over on the Reddit site. The discussion there revolved a lot around sustainability (getting one-shot by stuff constantly. :D).

This new iteration I think finally solves that better than anything I’ve managed before. One thing I’m learning though about this Aether based Warlock is that it takes a very very distinct playstyle that I’m still adjusting too. But the novelty of that makes it fun and a nice change.

GRIM LINK

PS: I still hate my medal but I’ve combed and combed and nothing really fits it better. Saw some of the ones you all have used and actually already tested those and they just don’t seem to fit as well. This is where I’d love Crate to give it some love in a future update. :smiley: