As always in my build posts, I will qualify that I am not a good gamer nor do I understand the Grim Dawn mechanics very well, but I am trying. My goal from the start of playing GD has been to build my own, unguided, unassisted toon that can beat most, if not all the End Game bosses, as well as make it through SR65 or higher. That may not seem like a challenge to many gamers, but for me, it is a real struggle. I have created several nice toons which have made it to SR30-ish but this is the first to go beyond. I have modified other players guides, while trying to learn GD, and been able to reach SR83 before dying, but this is my first solo, no help, no guides, no knowledge toon to go beyond SR40. With of my other builds, I have received very nice help and instruction from other players after I started to struggle, and this help as allowed those toons to go much further than the original build. That knowledge shared from others has also really helped me improve my builds. Now, on to the WarlordâŚ
I leveled this Warlord, using Lokarrâs Set, Merits, etc., skipping most of Normal and Elite. This process took me about six hours. The longest part is getting the Devotions and the necessary Faction to Revered status. The build was originally based on seeing what I could do with gear I had in stash (I used Grim Dawn Item Assistant and all of my builds are based on leveling up to use gear I already have, and if better drops, yay!). I chose to build towards a toon using the âTotally Normal Shieldâ because it had Retaliation, and skill points to both Oathkeeper and Soldier. That means a Warlord and physical retaliation, since I have not done this class and I have never watched or read a guide on Warlord or Retaliation. This build is what I came up with, sort of.
I was building towards using this gear, as well: Mythical Final Stop shield, Kaisanâs Burning Eye amulet, and Miltonâs Casque for the head (I do not remember the suffixes and prefixes for those â they were all nice for the build but nowhere near BiS â almost all the gear I save is 2/3-Green, or above). Since all of these items were great for physical damage and/or retaliation, the build was determined - cadence, physical retaliation Warlord. I would post the original GD Tools Calc build but I seemed to have overwritten it â sorry.
The plan changed in Ultimate Act 1, when a few things happened. The Stoneguard Pummeler dropped. I was already using the Stoneguard Girdle (the blueprint dropped from either a totem or shrine while leveling Faction status), so part of a set added benefits. Sorry, Totally Normally Shield, you worked well for an hour or two, from level 94 to 100, great even! Then, Mythical Markovianâ Vanguard dropped. These were better than the RazâZinâs Shoulderguards I had equipped at lvl 94. Wait⌠do I have the blueprint for the Mythical Markovianâs Visor? YES!
So, now the Warlord is running the full Markovian set and two of the Stoneguard set. If I had enough materials on-hand I would craft the Stoneguard Ward and see if replacing it with the Mythical Markovianâs Distinction would help. I am sure it would as this would add to Retribution, Righteous Fervor Retaliation damage and up the Oathkeeper skills by one. The downfall is losing a lot of health but I think the toon would manage. After all, it reached level 100 without the Markovian set!
What, did I just write âRighteous Fervorâ in a Cadence build? Well, yes. Because of the item drops this toon has gained, I looked at the status for Righteous Fervor since the Stoneguard Girdle also adds to Retribution and Retribution greatly increases Retaliation damage. SoâŚ
I made a copy of this toon. Visiting Sahdina in Devilâs Crossing, skill points were reclaimed from Cadence and its line then added to Righteous Fervor and Retribution. Sadly, on paper, this looked like a real mistake. The Cadence damage appears to be 1.93x greater than then Righteous Fervor damage. That is significant and disappointing. However, since the toon wants to play, I humored it and went for a run through Act 2. HhmmmâŚ. No noticeable difference from piloting the Cadence version. In fact, it seems bosses died a bit quicker. In the Pit, easy. Cronley, easy. Oaky, lets run a real test.
Off to SR. Ugh⌠To be fair, I skipped to SR30 with a Waystone. From 30 to 35 was easy. SR40 to 45, a bit more challenging just because of poor piloting. I quit at SR50. Both toons did well but I felt the RF toon as actually easier and more manageable, but no idea why. So, running SR50 again with both toons, the run time was almost identical. This is not a real âtestâ because the runs themselves are not identical nor are the bosses. Additionally, with the Cadence toon, I really struggled with the freezing. This was not because of the toon or its build quality bur rather because of the player piloting. One thing I noticed was that both had near deaths which were escapable and preventable, with better piloting. Neither version had any Energy issues, despite Energy being very, very low, in my opinion. The next-best build I created without help died at Ravager because of Energy. That toon easily handled the Bourbon Clones and Lokarr, but Energy was zapped quickly while fighting Ravager and I never could figure out why or how to avoid it.
This Warlock has low Energy but the Resistances are much higher. I think it might, might being said very cautiously, be able to beat Lokarr, but only one of my toons has been able to so far and that toon could not handle SR30 because of poor crowd management â read âpiss poor AoEâ. I need to learn how to manage Ravager better before attempting it. Although my toons are all softcore, I have a personal rule, toon dies, it is a fail, try again! Of course, I also ask for help to try to figure it all out and improve, but that does not always work.
Back to the Warlord and the reason for this post (finally!!!)
I made a YouTube video while running SR50 the second time with both toons. It is linked below. I have never made a video before, so it is not very good. I downgraded FPS from 60 to 30 while processing. I do not know if that was a wise move. Also, and a much greater problem, is that I play on a very wide screen. I have an ultrawide for drafting and CAD work and being too cheap to buy another monitor, that is what I use for gaming, as well. I am sure there is a way to set the games video to match whatever is required for YouTube, but I am not smart enough to figure it out as all the settings I try just end up unplayable. I apologize for the wildly wrong video size and I hope that it does not result in a useless example of Righteous Fervor versus Cadence. Also below, the links to the Cadence version and the Righteous Fervor version. I am sure that many people can tell me what I am doing wrong with Devotions and skill points, but for now, I will ignore those as I try to âlearnâ how to improve this build on my own.
Probable weak areas: Wasted skill points in skills not necessary or rarely used. Weird devotions for a physical retaliation (I still struggle with Devotions). Wrong skills associated to Devotions â I really have zero understanding of how to manage that part of the game. Too low of mana as 2463 Energy, with almost 1500 in reserve, just seems a huge mistake in the build. Maybe energy can be fixed by different Devotions, and I will look into this, but for now, I plan to finish enough of the game to access Lokarr, Ravager, the Clones, Mogdrogen and Morgoneth at the Tomb of the Heretic. I have never tried the Crate quest, so maybe with this toon?
Hoping Retaliator Phiz does not die soonâŚ
Here is the build at level 100, before making changes:
Here is the Righteous Fervor version:
And here is the Mythical Markovian;s and Stoneguard Pummeler upgrade (downgrade?)
As I feared the YouTube video is garbage. I can link it but I did not want to get flamed nor insult the forum. It is that bad! Sorry, I just do not know how to fix the video quality so that it can be uploaded properly to YouTube. I might try again with the original 60 FPS but I think the issue is my widescreen and the fact that GD does not allow me to properly adapt the game to the screen in a YT type size.