Rerolling affixes is fantastic. However, its still too hard to get items with ideal double-magic affixes.
Its not that you can’t find one of them with bad affixes to begin with. The problem is, magic affixes easily get “upgraded” to rare ones (againt our will) and stays rare since .If the system was built to help players acquiring ideal gears, it should help us to get ideal double magic items either.
pardon my confusion (also shouldn’t this be in Feedback section Hsu?)
Are you referring to double magick commons? - for Ascension affix application?
Or monster infrequents or rare crafts, for some specific utility? - since crafts got removed from having double magick affixes, - i’d assume the devs notion is we dont’ want double magick affixes on our greens now
/could make sense if altar then has similar bias to roll into rare affixes then.
(If it’s double magick common for ascension affix bonus i wonder if it’s just easier to shop an item
)
I’m talking about rare items with magic prefix and magic suffix, both monster infrequents and rare craft. Sometimes there are only magic affixes provide enough OA/DA/HP…
rare crafts no longer get 2 magick affixes since v1.3 unfortunately Grim Dawn Version v1.3.0.0 + Hotfixes (and the other rare crafts/+1 class faction belts can only roll 1 affix)
Ashes of Malmouth and Forgotten Gods Magic quality crafting recipes have been reclassified as Rare. These recipes now always generate at least one Rare affix, but their crafting costs have been increased
And a lot of MIs also can’t drop with double magick affixes at all (ex nemesis items)
Bunch of regular MIs can roll double magick, but seems like it’s being discouraged more and more
(someone even just requested to make all MIs roll at minimum 1 rare affix now
)
You don´t need them. I would rather see less costly ascension and its rerolling.
or maybe it should be expensive but with possibility to choose ascension for item from the list of types of ascensions?