There’s two monster bonuses on the ascension altar that affect “Minions”.
Anybody have any data on exactly what this means? I would assume that the Tempest Totems modifier would affect whatever spawns from those Tempest Totems. But does it also affect all other totems? And what about the Dread? Presumably, boosting its spawn rate also makes it stronger. But it uses the same nomenclature as the Tempest Totem mod. So does boosting Tempest Totem spawn rate also boost the damage and health of the Dread? Colour me all sorts of uncertain as to how to interpret these.
Minions mean any adds that are summoned from other monsters. Examples would be the Skeletons that Zantarin / Death Revenant / other Undead boss monsters summon.
As it stands, the attribute paks that give bonuses to certain types of monsters are divided into the categories “monster,” “non-Boss monster”, and “Boss monster.”
What anachoret is saying is then likely correct. Monster presumably means any enemy unit (where bonuses are given to bosses and non-bosses alike), and then it’s further divided between the non-bosses and bosses.