How much damage do people consider as high dps for each class?
I have a level 69 commando using fire strike as my main attacking skill and i think my dps is still low compared to other builds out there.
How much damage do people consider as high dps for each class?
I have a level 69 commando using fire strike as my main attacking skill and i think my dps is still low compared to other builds out there.
I’m certain that it’s at least 60k. Believe me, it’s possible. There are builds though that don’t really give a shit about DPS, such as DOTs or Retaliation. For example, I have a bleed trickster who only has 16K DPS with savagery, but because I stack so many bleed sources, the highest ticks I get is between 80K-140K.
I agree, most people probably see high dps as around 60k. Maybe even 50k. However lots of very good builds have a really low dps on the stats sheet because it can be split across so many different abilities and procs. I also have a DOT mage and with everything going he must be up to 60k or so but it’s incredibly hard to add it all up
oh and also, some people have a higher sheet dps but do less damage. For example if you skip lowering resistances like with curse of frailty and put those into your auto attacks you will have more dps against zero resistance targets but do less damage in real fights
DPS sheet is 100% unreliable. Certain abilities have totally messed up DPS readings (Any ability that shotguns, for instance. My Phantasmal Blade’s build reports less than 4k DPS, when in actuality it’s probably more like 20-30k).
OA/Crit isn’t reported on DPS sheets at all, nor are procs, and neither is racial damage boost.
All you really need to care about is how effective you feel in battle. Late game you want to do approx 20-30k DPS, anything over that is just a bonus. Too far below that though, and you’ll notice long kill times.
My Blademaster has only 18k DPS. And yet it kills faster than my 41k DPS Savagery Warder. DPS tooltip doesn’t take into account skills that are not in the LMB and RMB slots, debuffs, WPS, devotion procs and other things. So relying on the DPS tooltip to have an idea how much fast you can kill enemies is not a good idea.
I find that noting an exact dps number is less useful than noting kill times of certain bosses, because (as mentioned) sheet dps may as well not even be a line item because of how worthless it is. It doesn’t account for crits, debuffs, dots, celestial powers, pets, or in fact anything except the left mouse button. You have to set LMB to move and RMB to an attack for it to take into account that attack, and even then it fails to account for everything else you can do.
If you have the most boring build ever in which you just LMB your way to victory forever, sheet dps might give you a semi-accurate number. Anything else and you’re SOL. I killed Log on my CT Sorc last night in about 7 seconds and my sheet dps is 8500, for example.