RR is terrible, I know @Gnomish_Inquisition …
Which tertiary resistance is referred as “CC”?? The Conversion point is on point
Fair comment about Brute Force / Feral Hunger (and Upheaval)
Tenacity of the Boar doesn’t help the damage numbers, but OA bonus and Slow res - you are right about it.
The last point of this section of yours… Having maxed the mastery bar helps with core stats! If I would stop the progression at the necessary minimum, I would have to compensate the attribute points to properly wear the gear, and it could DISBALANCE the 3K OA / DA rule…
Item section:
Mythical Tempest Sigil - because of the + % spirit. Mythical Korvaak Brand was a second best choice in my eyes. You are probably right with the medal. Another WPS comes in handy.
Gloves: There are no gloves, having together: Attack Speed, Electrocute damage and supporting at least one of used skills, @Gnomish_Inquisition !
Boots: Again, there are no boots, having together: Phys res, electrocute OR elemental damage and supporting any of the skills.
Belt: Fair point, the belt was chosen (+best damage increase + at least support for one skills of mine)
Amulet: +2 to IEE +2 to EleBa and best damage increase is the key, why this particular AMU was chosen
2H weapon: +4 to IEE ; +4 to Sava, DOUBLE attack speed bonus (direct one + the one on IEE), although Mythical Evoker of Elgoloth sounds great, the sheet damage loss would be almost 3K.
General note: Gear was chosen mainly to support the damage output and many of your suggestions were “second best”