Like the title says, how come grave yards cant be moved?
How many graveyards you see being moved in real life?
Most of them, eventually. Maybe the graves should ‘decay’ after a century or so, and you’d only be able to move an empty graveyard.
Pretty sure most of the land we live on has been some type of grave yard at some point.
Just as common as seeing entire buildings picked up and moved. Rare, but it does happen.
You don’t generally see what many of us think of a cemetery being moved, but it’s not too uncommon for small older family graveyards to be moved, especially if the family is no longer around on the land. They move them to larger cemeteries usually. It’s more common out in rural areas where years ago people just buried family members on a small corner of their land. In most States the current owner of the land can get a court order to have the graves moved to a public cemetery.
In game… I just make cemeteries on a piece of land up on a hill or something where I don’t plan on building anything.
While it’s somewhat anti-immersive I agree graveyards should be moveable, just like buildings.
Maybe people should take a one-time unhappiness bonus when they dig up and move a graveyard? You know, since they’re disentombing all of their deceased dysenteried relatives around? This would incentivize players to pick a spot and stick with it.
Initially I didn’t like my cemetery placement right in the middle of my city, but as time goes on I’ve grown to like it. Thematically I think its perfect for an old-timey village that grew past its original boundaries. I plan on putting my healers hut right across the street from it to make a sort of healer-to-cemetery pipeline for when my town inevitably catches the bubonic plague.
For those that are not aware, you can build on top of the filled graveyard. Just map the same size area and the yard is emptied…the gravestones, however, are not moved. I just tried this and it worked (see screenshot. I mapped my new yard; immediately after it completed 2 people died and were moved to the graveyard. I’m not sure if this is intended or will cause problems, I guess I’ll let you know soon.
That is something the developers are working on. They talk about it in the patch notes, or suggestion.
Or they could even add an option to burn some of the bodies and bury some. Like a ration system just like with work camps.
wait … what happens with all the dead raiders? I know Laborers pick up the dead are they also picking up the raiders dead bodies and putting them into my graveyard? BURN EM ALL!
On a side note I saw a guy on the ground get picked up in a wheelbarrow and taken to the hospital like 4 days ago. Guess not all people die … immersive!! lol
In real life graveyards do get moved. We can’t have Graves for everybody. I mean land space is finite and fixed. Population births and deaths are infinite. Technically in real life some places start doing layered burial.
In the game you can create a new grave on top of the existing one.
remember what happend in Poltergeist!?
nobody wants to live on an abandoned graveyard!
Yes, that is true but it’s hardly a rational argument. The numbers just to not support the argument. The average grave plot is 28 sqft. The Earth has 196.9 million sq miles of land. If you just took the 0.9 million sq miles, that’s 5,489,256,960,000,000 sq ft. Enough space for 896 Billion graves. That’s 8x more people that have ever lived on Earth in 300,000 years. It would take ~50,000 years just to reach 2% of land space
It’s no different in game. It would take you years of real life time to use up even a small percentage of the map for graves.
Just stop putting them in areas where you plan to build your cities. Pick the other huge chunks of land you’ll never use.