Why I don't like the rouge dungeons

Dismantle the unique drops you don’t need from the runs. You’ll get more mats than you know what to do with.

then don’t do the quest. no one is forcing you. and its only 1 NPC that has 1 quest in each rogue dungeon.

Then I have to farm dynamite. For 10 dynamite I can get 8 mat farming troves, I might get 2 from dismantling?

Haven’t even bothers with new dungeon. Read it was an aether based area=floor can kill you annoyance like Hargate quest and area north of Blood Grove and Conflagaration. All areas of the game I hate, am I not wearing boots? Then the floor shouldn’t be an enemy.

Which you can craft at the Blacksmith. Oh wait, you may have to farm some crystals! This game is so unfair.

It’s called completionist. I don’t like having unfinished quest in my screen reminding me of failure. “You can hide that”- Knowing that there is an unfinished quest is just as bad. “Don’t side with outcast”- I want their Augments. “You can still get them with out doing quest, just do bounties or kill more needed badies”- see previous response, I hate bounties reminds me of Diablo 3.

In full circle, I want to complete all quest but feel that moving the current go into rouge dungeons one would be better. The rouge dungeons aren’t “hard” arent fun, not worth a key and time to farm them and are super annoying if you make a mistake and die just to have to start over. As a softcore player I find no enjoyment in having to make a new game for a second of bad judgement or bad luck leave that for hardcore junkies.

Tldr; move quest out of rouge dungeons they aren’t fun.

Dynamite drops all the time in Valbury and is not even remotely difficult to accumulate. Personally I average around 4-5 mats per roguelike run. Your original contention with roguelike dungeons was they are not worth it because you aren’t guaranteed a mat. This is objectively false as through dismantling you will more than make your investment back and it isn’t even that rare for mats to drop in roguelikes in the first place. If you are going to change your issue to “troves are more efficient” then go ahead, but that is a completely different argument.