old school feel - also a fan, because I’m, er, old
replay value is through the roof - I have about 60 toons between lvl 35 and 85 and only finished AoM once … stop laughing … can’t finish a game before reading another build and then wanting to try out that one
you can play easy - don’t have to minmax and can pretty much get through Normal with just trying out stuff
you can play hard - minmax, optimise, higher difficulties, hardcore, push the boundaries
theorycrafting - using GrimTools online and planning builds is fun in itself, it feels like an accomplishment when you can drop in that last Devotion point and complete that T3 constellation which turns your build into ‘beyond broken’, and then you get to have fun again and actually play it
game world - which actually has some serious lore if you read the notes and conversations
And that’s just the game. Of course then there is the community side of it as well - thanks to all of you assorted nuts in the forums for adding to the experience with your builds, questions, suggestions, tangents, outright loony comments, etc.
And, saving the best for last, …
a dev team who is responsive - thanks again Crate for everything you guys are doing, which has gone well beyond ‘just’ making a game
my 2 iron bits worth …
Oh yes and (a bit of a late) Happy New Year! Wishing you all many blessings and successes in 2019.
What keeps me coming back is the seemingly endless possibilities for how to build and play my character. So as others have put it, the customization.
Oh, and no random stat rolls on legendaries is a big plus. Diablo 3 ruined farming gear for me with that idiotic system. I don’t mind farming for perfect NUMBER rolls on gear, but to have to roll for both the perfect types of stats AND numbers for those stats is ridiculous. So thank you Grim Dawn for not being that with your legendaries.