Why is this build not desirable?

Edit
http://grimcalc.com/build/AbpMuyH

Maybe i can remove from ulzien and flasgband and give it to reckless power and flash freeze

Many of the skills are considered bad in that build.

Canister Bombs is a utility stun tool, not used for damage, usually only getting 4-5 points total.

Blackwater Cocktail gets destroyed by enemy attacks if they hit it before it lands.

Overload is just a bad skill for most use cases, and difficult to make work well.

You have less than 3000 HP. AKA you are going to get 1 shot by trash mobs. Even with solid gear, you will be lucky to push 4.5k. AKA 2 shot by trash mobs. Oh yea, you can’t use solid gear, because your physique is less than 450 to boot.

If I had to give criticism, i’de say:

  1. Why Fire Strike and the full BWC line? You can’t spam one and the other at the same time, I don’t think the armor debuff is helpful unless you go for a build investing in physical damage (such as a Commando) and you should ideally be able to get a source of flat reduction elsewhere such as devotions. I’de one point it and use high potency or drop Fire Strike if you want to focus on BWC but I don’t see them coexisting well personally as they both take up a ton of skill points.

  2. The points in Overload in the Arcanist tree seem wasted. Elemental balance should be good enough to max.

  3. You’re going to want more physique to survive in the higher difficulties unless you’re good at kiting and surviving yourself. Otherwise, the go-to is enough Cunning/Spirit for gear if you need it and the rest into Physique.

Also there’s really no reason not to max Inner Focus.

You have zero physique and cant spam cocktail and shoot at the same time

Ok many has pointed why this build is weak, so I’ll just another.

  • You lack in spamming skills and CC skills. Sure BWC and Cannister can be spammed thanks to Ulzuin’s Chosen, but what level did you starting invest in Ulziun? Even thought you use blank level 85 chars, both of them has time until they can give damage. What are you going to do with blinking mobs (ghost, manticores, etc)? Mirror? You only invest 1 point, thus VERY LONG to wait. My suggestion? Flash Freeze or maximum the Flame Strike tree.
  • Are you going Physical or Fire as main damage? If you main Physical, don’t wasting point on Spirit and also for Fire, don’t invest in Cunning.
  • Jabarto has given a point not to not max Inner Focus. Put your skills that increase OA is a very good investment to reach 2k OA in later difficulty. Thus allows you to gear up more defense.

Edit
http://grimcalc.com/build/AbpMuyH

I use this (with +skills, not really polished yet) with great success.

  1. Alright, now i’m lost. What is your main “spam skill” or your set of rotation skills? Ideally, you don’t want to sit there while your Mortar Traps slowly. Bombard. The. Enemy. They’re not a main damage skill. Pair them with OFF at the right time for a large AoE nuke and they’re great at clearing trash, they’re also good at causing devotion effects.

The only other majorly offensive skill i see you have is Devastation. You’re going to struggle with singling bosses down as well I think unless they’re large enough to take a full Devastation, but the smaller ones will be a hassle.

  1. I’m going to go ahead and recommend you find points to max Flashbang. Flashbang at max rank lowers an enemies DA by a whopping 250. In a large scale radius. It’s also amazing at causing devotions. It is incredibly useful for 12 points.

  2. Take 11 points out of Overload and put them into Elemental Balance. If your OA is high enough or you can drop your enemies DA (remember flashbang?), that extra crit damage on Elemental balance is all the sweeter.

A quick question. Can you enlightened us why do you like Overload so much?

On the other hand, my comment still pretty much the same. I was under impression that you will remove some from Iskandra then put points in Flash Freeze.

Let me enlighten you why I was commenting “No spam or CC” and why evil_baka get confused and said again “No spam” and “No Rotation skills”

At higher difficulties, enemies not come to you one by one. They come at HORDES of them. Not to mention blinking enemies. So in any way, you must either:

  • Kill all of them!!!
  • Put all of them in place and kill one by one

Your first build is bad because you don’t have a skill that hitting many enemies or stopping their movement. Like I said before, many Demo skills take time until they can give actual hit. And their radius isn’t that “wow”.

Your second build is like, ok you open the battle with Cannister and stun and Flash Freeze, then you cast Mortar and Devastation. Then what? You’re waiting for cool down to off? Nope, nope, very nope. You must keep hitting them with anything or use another 1 or 2 skills to keep them damaged.

I hope this can give you idea why your build can’t survive higher difficulties.:smiley:

This, Sermiert. Crowd control is important. At all times (at least during Elite/Ultimate). For every build. It’s like that Conjurer you wanted to play without putting any points into CoF/Vulnerability or Grasping/Entangling Vines. Things like these will just not work.

This is what i’d recommend.

http://grimcalc.com/build/YNiVOgb

Falcon-Swoop OR Elemental Storm attached to Fire Strike

Flashbang + Meteor Shower for CC

Attach the rest according to your play-style.

The biggest problem is you maxed out both mastery bars.

And yes i intentionally skipped devastation. I don’t think it’s a bad skill. Your devotion and skill setup may change depending on the +skills provided by gear.

I don’t want to make a separate thread. But how much OA is recommended to get a decent amount of crits on Mad Queen. And how much OA is recommended against her anyways.