Wild trees growing constantly over orchards (0.7.6)

It’s been always an issue that wild trees keep growing on the area where you plant fruit trees. Manually cut them is a pesky and time-consuming operation, and letting them grow will eventually lead to literally submerge your orchard under a forest, making difficult even to understand when and where you need to plant fruit trees back (not to mention difficulty to select them).

I think the game should treat the 2x2 cells square where you plant a fruit tree as “occupied”, so nothing can grow from the ground besides the fruit tree itself. Only once a fruit tree has been cut down/culled, the cells square should be treated as free again for wild trees to grow.

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Same issue. Maybe the Arborists could have an “auto” cull ability for random trees and fruit trees that are too old. Culling is a micromanagement pain.

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Keyboard H select/drag the arborist area for tree/bush harvest. It will only harvest non fruit trees. Takes 10 secs at most every 3-5 years.

Since I do this frequently in town, its just standard procedure for me. Part of my town pruning.

Play on the arid map and you’ll appreciate that little bit of extra wood :joy:

Work camp with 1 worker does the job.

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