Manifest Delivery β Feature Overview
An overhaul of Wagon Shops for Farthest Frontier, built around the reality of frontier life: raw goods flow from remote camps to the main settlement, and finished supplies make the journey back.
Three Shop Modes
Switch between modes with a keybind to match your shop to its role:
Standard Mode (vanilla-plus)
- 2 wagons, normal stats
- Return-trip backhaul: wagons never drive home empty, they scan nearby for work on the way back
Camp Mode β for remote work sites
- +25% wagon speed for those long hauls
- 60u work radius defines the camp zone (centered on the shop)
- Wagons proactively pick up from any production building in the zone (hunters, fishermen, foragers, loggers, miners, arborists, quarries)
- Delivers raw goods to hub storage (root cellars, storehouses, stockyards)
- Backhauls firewood, processed food, and beer to camp residences on the return trip
- 2 wagon cap
Hub Mode β for your main settlement
- -10% speed, +20% capacity β bulk hauler for short trips
- 100u work radius covers a town center area
- 4 wagon cap, 4 worker slots
- Joins the global logistics pool β keeps crafters (smokehouse, bakery, smelter) stocked automatically and deliveries flowing to markets
Storage Cart Boost
The starting Storage Cart gets new life:
- Capacity doubled: 750 β 1500
- Finally useful beyond year one
Under the Hood
- Shop modes cycle with M key (configurable)
- Visual work radius circle shows the shopβs zone when selected
- Wagon counts adjust automatically based on mode (workers return to laborer pool when slots shrink)
- All values configurable via MelonPreferences
Planned Features
Next up (polish):
Permanent mode buttons on the shop UI (replacing M-key cycling)
Visual radius circle during shop placement
βEmpty Contentsβ button on Storage Cart (mark all inventory for pickup)
Medium-term:
Resource Hitching β attach a wagon driver to a Storage Cart for faster relocation
Portable Shelter β warmth radius on Storage Cart for cold-climate camps
Inter-Storage Balancing β wagons redistribute between storage buildings when set min/max levels drift
Wagon Routes β assign a specific wagon to a fixed AβB logistics line
Long-term:
Tech tree integration β unlock Heavy Hauler / Camp Logistics / Express Route specializations through knowledge points
Supply Wagon β Wagon Shop conversion β retrofit your starting cart into a proper shop at half material cost
Works with Tended Wilds and other mods. MelonLoader (Mono build) required.
(This is a content mod and may be over powered and definitely in need of fine tuning)
