INCARNATION OF DREEG
Master of DoT & Kiting
I’ve tried quite a few builds and so far, I haven’t found a build that truly satisfy my desire to truly demolish the game in the utmost enjoyable and probably too-cheese fashion. That’s when I decided to try out some of the poison builds on the forum, but sadly most of them are outdated and just don’t work out as intended anymore. So here we are, me showing you my own poison build with a few pieces collected here and there to form the (in a most objective way) powerful build yet. You can cheese bosses, trashes are still trashes, nemesis are a joke, and the fadeaway kill just feels b.a.d.a.s.s. So far, I’ve seen as high as 135k per tick on Moosilauke, and my health doesn’t drop that much even with low DA thanks to the hp regen and 2 heals. Amazing! So, without further ado, here’s the build:
SKILLS (with bonuses) & DEVOTIONS: http://grimcalc.com/build/fQ6yom1
With +2 all Occultist skills from Dreeg set and some other skill bonuses for the Occultist branch, the Nightblade branch is left out, hence my skill distribution:
- Pneumatic Burst (10/12): 10 is enough to provide a good heal + regen, higher skill levels only provide marginal increase, so not worth it, stop at 10.
- Shadow Dance (7/12): some extra DA + avoid chance are always beneficial.
- Phantasmal Armor & Elemental Awakening (1/12): you can add or nay and spend on something else, your choice.
- Blade Barrier (1/12): survivability + mobs dying around you while you stand still in your metal rings, cool right?
As for the Occultist branch, the skill selection is self-explanatory, aiming for the highest poison damage and poison resistance reduction as humanly possible, but anyways, here’s some in-depth look:
- Max out Dreeg’s Evil Eye skill branch except for Terrifying Gaze.
- 1 point in Curse of Frailty and 10/10 in Vulnerability for that tasty poison resist reduction. Ultimate levels of Vulnerability don’t scale well, so 10 is fine.
- Max out Blood of Dreeg for extra damage + amazing OA boost + extra heal. 1 point in Aspect of the Guardian for some more juice, but not worth investing more.
- 12/12 for Possession, ultimate levels don’t scale well.
If you have leftover skill points, put them in Terrifying Gaze for more damage in DEE, or Aspect of the Guardian, but be warned, the extra poison resistance will be redundant since you already have more than enough from your gears.
DEVOTION SET-UP:
We focus on offensive devotions, since we already have 2 amazing defensive abilities (it’s the heals), but ofc we can’t leave out some defensive devotions to further alleviate survival issues.
- 1 point in Eldritch.
- Max Akeron’s Scorpion. Assign Scorpion Sting to Dreeg’s Evil Eye.
- Max Hawk.
- Max Rat.
- Max Oklaine’s Lantern.
- Max Crane. We need this devotion to be able to wear the Off-Hand (spoilers).
- 1 point in Chaos.
- 1 point in Jackal.
- Max Manticore. Assign Acid Spray to Shadow Strike.
- Max Empty Throne. More survivability and enable #11.
- Max Chariot of the Dead. Assign Wayward Soul to Possession.
- Refund Eldritch and max out Poison branch in Abomination. Assign Tainted Eruption to Dreeg’s Infinite Gaze.
- 1 extra DP here. I put in Order to get the extra health.
GEARS:
Helm: Hood of Dreeg/Prismatic Diamond/Solarstorm Powder
Chest Armour: Vestments of Dreeg/Chains of Oleron/Mankind’s Vigil
Pants: Nidalla’s Legwraps/Silk Swatch/Mankind’s Vigil
Alternatives: Empowered Legplates of Valor
Shoulders: Mantle of Dreeg/Silk Swatch/Mankind’s Vigil
Gloves: Viperfang Grips/Unholy Inscription/Mankind’s Vigil
Boots: Golemborn Greaves/Mark of Mogdrogen/Mankind’s Vigil
Belt: Thorn Girdle of the Misty Glade/Dense Fur/Bladeward Powder
Weapon: Runed Dagger of Dreeg/Mark of Dreeg/Outcast’s Bastion
Alternatives: Plaguebearer of Dreeg, Mad Queen’s Claw
Off-Hand: Empowered Edrick’s Backscratcher/Vitriolic Gallstone/Outcast’s Bastion
Alternatives: Fiend’s Resolve
Amulet: Black Gem of Dreeg/Black Tallow or Arcane Spark or Wardstone/Mogdrogen’s Sanctity
Alternatives: Pestilence of Dreeg
Rings: Open Hand of Mercy & Closed Fist of Vengeance/Corpse Dust/Viloth’s Bite
Medal: Mark of Divinity/Wardstone
Relic: Malediction or Dreeg’s Affliction
Use any augments and materias to max up your resistance. I recommend you wear a full set of Dreeg to get the incredible proc. For the other armour gears, replace them with anything you want, doesn’t matter, you’d still deal tonnes of damage either way. Golemborn Greaves for proc, ofc. Belt, replaceable. Mark of Divinity is only for resistance + extra health, so feel free if you have better alternatives. Malediction feels better for me because of the extra poison damage, but Dreeg’s Affliction is still a viable option.
ATTRIBUTE DISTRIBUTION: I put 10 points in Spirit to be able to wear my current Off-Hand, the rest in Physique.
PLAYSTYLE: Spam your skills, run around, heal when needed, apply CoF from time to time. When in danger, use Blade Barrier to wait for cooldown. Let DoT do the work. Just for reference purpose, my LMB is DEE, RMB is Shadow Strike. SUPER EASY TO PLAY, SUPER CHEESE.
I’d record gameplay if my computer isn’t garbage. This is my first build so I wish to hear suggestions and feedbacks from you guys! If you have questions regarding my choice of itemization or whatever, leave a comment. Last but hopefully not least, have fun with this build, as have I.