Xbox one release

Exactly. I find it kinda unbelievable myself. Which is why I feel like that was a mess up on medea’s part with that particular message at that particular time.

As is their right. They owe you or anyone else nothing.

Wrong. Nothing has been misleading. It’s game development. Delays happen. Issues happen.

It’s in certification and as my evidence of Google searching Xbox certification above reveals, certification “varies” - how can they give you a timetable while it’s in cert if the process itself is somewhat unpredictable? Accounts on the internet reveal it can range from days to months… it all depends on if issues arise or not and what that entails if they do arise. I imagine once it clears cert that they will then be able to give an actual timetable more safely.

https://www.google.com/search?q=how+long+does+xbox+certification+take

Aw, powbam, you should know me better than that. Not that I don’t make mistakes of course, but …

27th July 2018 stream:
"StrUktO:how are you doing on the xbone port?

It’s kinda going through the certification process. We have to check all the boxes before it can be put up on the Xbox marketplace effectively."

7th December 2018 stream:
"kenm130 : How is the xbox port progressing? Any updates?

I don’t have any major news for you in that regard. It is progressing, Rhis is working hard on that. It’s basically going through all the certification steps. Actually I think most recently it’s had some testing requirements which need to be done followed by more certification stuff. So it’s coming, it’s rolling."

However, as I said right at the beginning of this thread Crate want to do the Xbox port as a bundle, i.e. base game and both expansions rather than sell them separately so of course until FG is finished they can’t do that. When Crate said it was going through certification back in 2018 they hadn’t decided they would bundle the game for Xbox.

14th September 2018
"PeredurJoL: is there a release date for the xbox version of the game?

The Xbox version is coming along. I will tell you that it will almost certainly come out after Forgotten Gods. The reason for that is that it would make sense, most likely, what we’ll do is actually make the Xbox version a bundle of all expansions and the base game. That way there’s not going to be any fragmenting of the community on the console version."

We also don’t know what requirements may be being added/changed for the game to pass Xbox certifcation. These from May and June 2019 respectively.

"Stonewall6915 : xbox version ever coming

Yes, it is absolutely coming. We’re sorry we’re not giving you more active updates in that regard, but it’s just not at a point where we can tell you confidently it’s coming out this day. Even just talking to Rhis, one of our programmers who’s involved in the Xbox port, just last week and there’s actually potentially going to be some more optimizations coming to the game, again courtesy of the Xbox port, but it does mean several things have to happen before we can even get into releasing the Xbox port for you, but don’t worry it’s coming. It’s great. I hope you guys enjoy it on console."

"EnemyEX : any news on the Xbox One version yet?

The work on that is obviously not finished. Just with this patch actually you guys got voice chat functionality built into the game and that was something that was required for the Xbox. I have a feeling, not 100% confirmed yet, that there’ll be some optimisations coming next patch. Not like the next hotfix, but the next big patch we’ll be doing that should include optimisations that are aimed for the Xbox, but will benefit the game. Specifically involving lighting calculations and lighting has been actually very taxing on this game in the past so should actually have a notable improvement on that for people in the game."

@pbfloyd2112 and @Kenm130, I remember medierra saying that most game companies keep their projects hidden from the outside. They only start to talk about it, when they are almost ready and can begin their media campaign. This has never been Crate’s way, and they have kept sharing bits and pieces with us on a more informal basis.

While many of us here appreciate this kind of transparency, it has put you on a tantalizing wait. I’ve been on their forums for almost eleven years, and they delivered anything they had confirmed before. Often they were too optimistic on the ETA, but that was because they have prioritized the quality of their product. Stay tuned and enjoy other games in the meantime.

3 Likes

Sorry I don’t know how to quote. @pbfloyd2112 I respect your opinion, and I will not say in what you are feeling is wrong. For me, I rather have a great product and if that takes time so be it. I am anxious to play this on Xbox and want it NOW, but as I said, I don’t want another Fallout 76, Anthem.

Yes it sucks that Crate announced the certification process and it’s taking so long, but if quality is coming out of this, then I rather wait instead of paying for it now, it doesn’t work and or is very buggy and then the name gets ruined.

Now if the game is buggy when it’s released then I will never understand Crate mentioning they are in certification process and taking so long.

I see your view. I was like that as well. Now I am sick and tired of things “it just works” when it doesn’t and then a great game gets ruinded

I am curious. Maybe this will not get released on Xbox One, but maybe on the Xbox Series? Well by that I mean it will release on Xbox One, (hope I don’t have to buy it twice) but is waiting for the Xbox Series to come out and maybe just maybe we have greater improved graphics and Crate wants it as a surprise for PC users as well?

You never know what Crate was able to make with the Xbox Series and implement it for PC as well.

Most likely I am wrong. All I hope is when it is released on Xbox One, it’s not buggy and is the best product Crate can put out for console.

The game has been in certification for a few weeks, which is what we posted on social media.

Up til that point, we were working on getting the game to meet certification requirements. Things such as how UI functions and is displayed, FPS standards, multiplayer infrastructure (hello Steam GOG cross-play, you can thank the XBox port), etc.

Keep in mind also that most of this work was done by one programmer (a substantial % of our staff when you consider we are a team of 13).

If some people are losing their minds over this, I’m afraid we can’t help that.

It’s too bad the comments about how some other game in a series that’s been on console since forever, developed by a AAA publisher-backed studio, went through certification quickly are gone. It’s almost like the two scenarios don’t remotely equate.

5 Likes

image

Seems pretty transparent and clear to me.

Don’t think we are obligated to give people (boring) weekly updates. Or do people really need to know how Xbox certification website and documentation are like playing Myst and how without any errors to work off of one of our devs spent hours just trying to figure out why the store listings wouldn’t submit until an error finally showed up that certain text sections, in other languages, were over the 200 character limit, so he had to go back to the translators and have them make changes.

You know, exciting news-worthy stuff.

3 Likes

Okay, thank you for that clarification. I think the main issue is people thought that the game was in certification since around May 2019 because of a few mod posts.

This is the communication people would like to see.

As for your second post, we got that, but we were under the impression that certification was happening in May 2019. Then that post came in January. Followed by 3-4 more months of silence up until the comment about two weeks ago. You guys aren’t obligated to tell us everything, but posts like your first one here help to clear things up.

Anyways, thank you for the clarification.

Still, if Zan’s mentioning store listings we must be getting close, right? Right? :upside_down_face:

2 Likes

Hopefully! Sorry about the confusion, I just thought one of your posts last year implied it was being certified last year and so did other people apparently. Can’t wait to play on Xbox when it’s ready.

Did anyone not notice the cross play? We might have xbox with Steam and GOG? If not, at least the PC crowd can thank a console for giving them Steam and GOG play. :slight_smile:

Where are you seeing crossplay mentioned? I’m not seeing it and not recalling mention of it. Steam and GOG yes… but with Xbox as well, not finding that.

How do you quote someone here?

@powbam I saw the cross play when Zantai said multiplayer infrastructure,(hello Steam GOG cross-play, you can thank the XBox port) got me thinking if the Xbox port was able to do PC and PC, it might be able to do , Steam, GOG, XBox cross play as well, or at least they tried and found a way for Steam and GOG.

Mark the text and press Quote.
grafik
You can add more quotes like this while you are working on your reply.

Doesn’t seem likely.

" Do you plan to develop dedicated Xbox One X enhancements and if so, could you share the details with us? What about crossplay between Xbox One and PC?

We are not planning any enhancements specific to the Xbox One X at this time. Crossplay is not planned either as Grim Dawn is primarily a singleplayer experience."

That was nearly 2 years ago, but Crate haven’t said anything to contradict that since.

Thank you so much. I never seen anything like this before. Greatly appreciated.

Thank you for that. I just thought maybe that is how they found it to do Steam/GOG crossplay because of Crate trying to do it with Xbox. Oh well. I will be happy on Xbox. Can’t wait.




Just a lil FYI - you can also quote by clicking the Reply button by the post you want to quote, like so…

It will open up the editor “blank” but you will notice the person’s name in your editor where you will then click the Quote whole post button, like so…

image

which will paste the quote into the editor for you to edit as you wish…

image


You can do multiple quotes in a single post with either of these methods too.





1 Like

I had no idea the Xbox certification process was so stringent. Makes you wonder how all those glitchy, bug-ridden, unplayable messes get through…

I hadn’t heard of Grim Dawn until recently. I was looking for a good Diablo style game, and GD kept getting mentioned as one of the best. I really hope this gets put on Game Pass once it finally releases.

See how that squeaky wheel just got greased? You think it’s laughable to mention POE2 is around the corner and Diablo4 after that? As someone who has played POE since its release on Xbox, (Harbinger League), how long do you think POE2 will likely keep my interest? Not exactly far fetched to imagine until Diablo4, right? This is a perfect window for many of us to try Grim Dawn and now we heard from the horses mouth directly. Is any of that laughable? I think not.

1 Like

There would be a sales benefit to releasing before PoE2 and D4 but the xbox version isn’t polished yet. However GD is a commercial success that generates its own steady growth, and will continue to do so. The xbox release is no exception; it doesn’t need to release at a particular time to break even or go on to sell well.

Furthermore I don’t think it is worth disrupting the company agenda; there will be more windows in the future (e.g unappealing leagues, Blizzard hiccups etc.), and Crate are no longer solely invested in the arpg arena.