Current update status: 1.009
Quite a few nerfs since 1.007, both to demolitionist mastery (more cost to flashbang, BWC less potent and reliable, more cd on Blastshield, bit less rr on mines) and the gear used here (IK set and amulet). Still more than capable of clearing the campaign with rogue-likes and nemeses (although I don’t bother grinding rep for the faction choice nemeses so can’t really say for maiden w/o crucible buffs).
Crucible is still possible, but getting Maiden + Fabius is now quite the ordeal and adding another nemesis that will force a melee fight will definitely result in a failure. Sharzul, Mad Queen, Hidden Path bosses and Anasteria are also annoying but should never result in a fail with proper kiting when needed, the rest just melts.
Added a couple videos. MoD proc in both but cba to take more than 1 shot unless it’s a catastrophic fail now, could have been avoided with a simple healing potion.
No real need to update character sheet screens, just some more hp, bit more OA, less crit damage and maybe some other minor stuff.
Overview
Grimcalc with +skills and Devotions: http://grimcalc.com/build/1008-YyL7AQ
Grimcalc without +skills: http://grimcalc.com/build/1008-xS2Caq
Gameplay videos:
- Mad Queen in 1.009: https://youtu.be/hR2SKOrvVDM using Obsidian Tremor on her revenge aura is suicide, just take it slow and as safely as possible.
- Fabius in 1.009: https://youtu.be/gJon89R0gV8 runs out of energy if not using trash mobs to your advantage like in the 1.007 video. MoD proc could have been avoided with a potion, unneeded vast majority of the time.
- Fabius in 1.0.0.7.H1: https://youtu.be/TOVce9EVXtw Standing in flame patches to refill energy, which also reduces my damage. Didn’t pay attention to cooldowns at all here, terribly played but still works even if slow.
- Gladiator wave 150.33 clear in 1.0.0.6: https://youtu.be/fMEAlgTBJgQ (Valdaran is already dead and I’m playing like a wuss to avoid an embarrassing death even though it’s not really needed for Moose) Forgot to show the gear, skills and devotions that were used, here they are: https://youtu.be/txRfoChGXck
Character Sheet: (updated 1.0.0.7)
http://imgur.com/aTqLABy Page I.
http://imgur.com/tmAkf51 Page II with damage breakdown on Obsidian Tremor, this skill will hit 3 times per cast in melee range.
http://imgur.com/HMzgUfz page II caster stats, cast speed wouldn’t fit but is at 156%.
http://imgur.com/VuRXFav page III
Concept
Caster build using Obsidian Tremor (granted skill from the Obsidian Juggernaut) as main damage skill supplemented by transmuted Blackwater Cocktail. Majority Chaos and Fire damage with a bit of physical.
Pros:
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Decent damage (Obsidian Tremor has ~15k listed dps that you can multiply by 3 in melee range where all 3 projectiles will hit) with up to 84% resistance reduction on the main damage type.
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Huge range and AoE for the Tremor projectiles even if damage falls off from the projectiles splitting, as well as huge AoE from BWC and all the procs.
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Up to 150% Weapon Damage on the main attack skill allows to make nice use of flat damage bonuses and Attack Damage Converted To Health (ADCTH) that casters usually can’t benefit that much from.
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High frequency of hits allows for procs to occur very frequently.
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High staying power with Blast Shield + Searing light, 400 to 1000+ hp regen, 18% ADCTH, 34% physical resistance with the others capped and a circuit breaker.
Cons:
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Extreme energy management issues. No amount of energy regen will allow us to keep spamming so we have to rely on energy absorption, which will leave us with only BWC, procs and weapon attack in places where it’s not possible to rely on it. Still enough to fight Fabius if you have Benny Hill music in the background in case you fail to use arsonists to your advantage.
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Very gear dependent. Main attack skill can only be used if the player has access to a specific legendary item and to make most use of the build you also need one of the recently released legendary sets.
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The projectiles from Obsidian Tremor can’t hit stuff that are on higher terrain, negating the range advantage of the skill and forcing the player to reposition. :furious:
Skills
Grimcalc with no + skills: http://grimcalc.com/build/1008-xS2Caq
Damage:
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Obsidian Tremor: relatively high damaging spammable skill with high hit frequency and high %weapon damage in melee range Shoots 3 projectiles that cover a huge range. The core of the build. Flame Torrent is bound to this skill. (granted skill)
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Blackwater Cocktail: Good AoE skill with decent damage. Also provides resistance reduction and defense in the form of reduced enemy physical damage and a very significant OA nuke. Eldritch Flame is bound to this skill. (12+9/12; 1+8/12; 12+2/12; transmuter 1/1)
Utility/Defense:
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Flashbang: CC skill with huge AoE and significant DA nuke. Also makes enemies fumble thanks to it modifier (10+2/12; 1+2/12)
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Blast Shield: 3 seconds of Godmode on 12 seconds recharge. Very powerful automatic defensive skill. (10+2/12)
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Thermite Mine: Provides a significant resistance reduction to foes caught inside. Very cumbersome skill to use, it’s possible to cast the skill 2-3 times on an enemy with a small hitbox and still not have it affected… (1+9/16; 1+8/12)
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Curse of frailty: Resistance reduction to fire and some minor cc. (3+2/10; 8+2/10)
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Blood of Dreeg: healing + massive OA bonus, as well as some physical resist. (16+2/16; 10+2/12)
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Solael’s Flame: Resistance reduction and minor damage. (granted skill)
Toggle Buffs:
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Flame Touched: Offense buff that boosts OA and offers flat + % damage, as well as some minor armor. (12+5/12; 1+5/12)
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Vindicative Flame: Offers total speed as well as some hp regen and minor defensive cc that is useful to trigger procs in energy starvation mode. (9+2/16; 0/12)
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Solael’s Witchfire: Adds flat damage, caps vitality resist, and converts a part of the physical damage to chaos. (1+5/12; 1+2/12; transmuter 3/3)
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Possession: Damage absorption, flat and % damage, resistance to skill disruption, chaos resist. Very solid exclusive skill now that it doesn’t destroy energy regeneration. (10+2/12)
Recommended Gear
Head: [Infernal Knight’s Faceguard](http://www.grimtools.com/db/search?query=Infernal Knight’s Faceguard) ([Leathery Hide](http://www.grimtools.com/db/search?query=Leathery Hide) / [Outcast’s Warding Powder (Outcasts)](http://www.grimtools.com/db/search?query=Outcast’s Warding Powder))
Shoulders: [Infernal Knight’s Pauldrons](http://www.grimtools.com/db/search?query=Infernal Knight’s Pauldrons) ([Silk Swatch](http://www.grimtools.com/db/search?query=Silk Swatch) / [Outcast’s Warding Powder (Outcasts)](http://www.grimtools.com/db/search?query=Outcast’s Warding Powder))
Chest: [Infernal Knight’s Jacket](http://www.grimtools.com/db/search?query=Infernal Knight’s Jacket) ([Chains of Oleron](http://www.grimtools.com/db/search?query=Chains of Oleron) / [Spiritguard Powder (Death’s Vigil)](http://www.grimtools.com/db/search?query=Spiritguard Powder))
Main hand: [Obsidian Juggernaut](http://www.grimtools.com/db/search?query=Obsidian Juggernaut) ([Symbol of Solael](http://www.grimtools.com/db/search?query=Symbol of Solael) / [Potent Solar Radiance (Homestead)](http://www.grimtools.com/db/search?query=Potent Solar Radiance))
Hands: [Voidsteel Gauntlets](http://www.grimtools.com/db/search?query=Voidsteel Gauntlets) ([Restless Remains](http://www.grimtools.com/db/search?query=Restless Remains) / [Outcast’s Warding Powder (Outcasts)](http://www.grimtools.com/db/search?query=Outcast’s Warding Powder))
Waist: [Infernal Knight’s Girdle](http://www.grimtools.com/db/search?query=Infernal Knight’s Girdle) ([Dense Fur](http://www.grimtools.com/db/search?query=Dense Fur) / [Outcast’s Warding Powder (Outcasts)](http://www.grimtools.com/db/search?query=Outcast’s Warding Powder))
Legs: [Empowered Legplates of Valor](http://www.grimtools.com/db/search?query=Empowered Legplates of Valor) ([Scaled Hide](http://www.grimtools.com/db/search?query=Scaled Hide) / [Spiritguard Powder (Death’s Vigil)](http://www.grimtools.com/db/search?query=Spiritguard Powder))
Feet: [Golemborn Greaves](http://www.grimtools.com/db/search?query=Golemborn Greaves) ([Mark of Mogdrogen](http://www.grimtools.com/db/search?query=Mark of Mogdrogen) / [Outcast’s Warding Powder (Outcasts)](http://www.grimtools.com/db/search?query=Outcast’s Warding Powder))
Amulet: [Empowered Warp Shard](http://www.grimtools.com/db/search?query=Empowered Warp Shard) ([Focusing Prism](http://www.grimtools.com/db/search?query=Focusing Prism) / [Survivor’s Ingenuity (Devil’s Crossing)](http://www.grimtools.com/db/search?query=Survivor’s Ingenuity))
Rings: [Entropic Coil](http://www.grimtools.com/db/search?query=Entropic Coil) ([Frozen Heart](http://www.grimtools.com/db/search?query=Frozen Heart) / [Overseer’s Gaze (Devil’s Crossing)](http://www.grimtools.com/db/search?query=Overseer’s Gaze))
Rings: [Entropic Coil](http://www.grimtools.com/db/search?query=Entropic Coil) ([Soul Shard](http://www.grimtools.com/db/search?query=Soul Shard) / [Overseer’s Gaze (Devil’s Crossing)](http://www.grimtools.com/db/search?query=Overseer’s Gaze))
Medal: [Mark of Divinity](http://www.grimtools.com/db/search?query=Mark of Divinity) ([Arcane Spark](http://www.grimtools.com/db/search?query=Arcane Spark))
Relic: [Ulzuin’s Pyroclasm](http://www.grimtools.com/db/search?query=Ulzuin’s Pyroclasm)
Click here to view equipment configuration
Optional weapon set 2:
Main hand: [Hellrune Carver](http://www.grimtools.com/db/search?query=Hellrune Carver) (Riftstone / [Creed’s Cunning (Black Legion)](http://www.grimtools.com/db/search?query=Creed’s Cunning))
Offhand: [Codex of Lies](http://www.grimtools.com/db/search?query=Codex of Lies) ([Symbol of Solael](http://www.grimtools.com/db/search?query=Symbol of Solael) / [Creed’s Cunning (Black Legion)](http://www.grimtools.com/db/search?query=Creed’s Cunning))
Click here to view equipment configuration
Devotions
Targets were Tree for sustain, Solael’s Witchblade for -% chaos & fire resists, and Fiend for a powerful damage proc. We manage to get those three along with tons of HP nodes and crit bonuses, such as Giant’s Blood and Kraken.
Grimcalc with +skills and recommended devotions
http://grimcalc.com/build/1008-YyL7AQ
Devotion path
- Red crossroad
- complete Fiend, bind the skill to (Greater) Fireblast from the weapon upgrades, and ultimately to Obsidian Tremor
- remove red Xroad
- complete Hawk
- Complete Viper
- Complete Solael’s Witchblade, bind the skill to Canister Bomb, and ultimately to BWC.
7-8. Complete Eel and Sailor’s Guide in any order you want - Complete Solemn Watcher
10-11-12-13. Complete Panther, Lion, blue and yellow Xroad in any order you want - 5 points in Tree of Life, leaving out the 4% hp node. Bind the skill to any toggle buff, such as Possession
- 3 points into Behemoth in order to acquire Giant’s Blood proc, bind the skill to any toggle buff such as Flame Touched
- 3 points at the base of Obelisk of Menhir
- 1 point in Scales of Ulcama
Progression and Gameplay
Character attributes
Everything can go into Physique.
If you want to allocate points into spirit, be aware that you will still need 970 points into physique to use the Legplates of Valor.
Faction Choice:
Order of Death’s Vigil sells the +10% Vitality resist augment we need to cap our resists.
Leveling:
Since this is an old character that was originally built around the Harbinger set, there’s no detailed leveling guide :o
I’d suggest leveling with (Greater) Fireblast and rush Canister Bomb at the start, then add BWC later on.
At level 58, you can possibly equip Obsidian Juggernaut and some of the lvl 50 chaos/physical legendaries along with as much energy management as you can, wouldn’t recommend until you complete Tree of Life though…
In Closing
More fun with Obsidian Tremor! Probably a lot can be improved since it was only meant to be a proof of concept using an old character. Here’s another build using Obsidian Tremor as main skill: Aether Warlock version
Feel free to provide feedback and ask questions.