Just to add to what’s been said by Tyr, Nssheepster, and thepowerofmediocrity, I’ll also echo what I had previously wrote in my Iskandra’s Necromancer build guide about equipment priority:
For this build there’s less of an emphasis on CDR since there’s no Star Pact to supplement, but the other item priorities are still relevant. Note that:
- Large health bonuses are a higher priority than most pet bonuses and player +% damage bonuses, since the core of your DPS comes from flat damage to pets, pet OA/crits, and RR debuffs.
- Both pet damage and player damage (+% fire damage) are much lower on the priority list than you’re assuming.
- For this build, the +skills priority listed as #2 is reaching 22/12 Flame Touched at end game.
Generally, you’ll receive better returns from large improvement to survivability than in small incremental improvements to offense. Pet damage % and player fire damage % are NOT the main DPS drivers in this build! Also, having a larger HP pool is crucial for proper functioning of Blast Shield.