#include <havoc.h>
int main() {
~ Dual Wielding Havoc Gunslinger Witchblade - The Havocker ~
Videos >>
~ Ultimate Fabius
~ Ultimate Loghorrean
~ Port of Valbury
~ Flames of Valbury
HYBRID M/R DW Elemental WB (Please see 2nd Post)
~ Port of Valbury Run 0 (Port of Valbury Outskirts - Opening)
~ Port of Valbury Run 1 (Port of Valbury Outskirts - Valdaran)
~ Port of Valbury Run 2 (Port of Valbury Old Town)
~ Port of Valbury Run 3 (Port of Valbury High Town)
~ Port of Valbury Run 4 (Port of Valbury Throne of Van Aldritch)
~ Port of Valbury Run 5 (Port of Valbury Deadly Trio - Again)
When talking about Range, usually Demolitionist’s Fire Strike will be the main option.
Fire Strike line with it’s Brimstone has very nice AoE.
Shaman’s Primal Strike perhaps another option for Range builds.
In the other hand, Ranged Cadence still and all has Fighting Form that can pass through Enemies.
It provides us good enough AoE and Clearing Speed (You can see it on the Fabius Cronley’s Gang video)
Cadence is good for Single Target Damage, so the ability to pass through Enemies is very nice addition (You can see it on the Port of Valbury video)
Fortunately, War Cry and CoF has wide radius
War Cry = 16 Meter Radius (12/12)
Curse of Frailty = 10 Meter Radius (10/10)
They can cover enemies within our Range radius.
It’s really different from Thermite Mine for range builds ^^
The new expansion seems give more love to Range Toons.
It looks The New Inquisitor Mastery will be perfect choice for Range Builds
Weapons >>
~ Dual Havoc
~ If you don’t have 2 Havocs, this pistol could be alternative weapon to be paired with Havoc
Grimtools >>
http://www.grimtools.com/calc/L2J4bjZp
(Press ‘S’ on grimtools page to see Masteries and Devotion Tab)
Relic with :
+1 to Deadly Momentum
+1 to Squad Tactics
If we want more Mobile, we can invest 1 point into Blitz - Blindside, then swap our weapons to Sword and Board version to activate it.
Devotion Path >>
Alternative Gear >>
return 0;
}