[1.0.4.1]Primal Strike - Thunderous Strike

Not going tu argue further, the reason i said it needs a buff is cause im playing it, and when i reached ultimate it started to go down in kill rate.

Im not saying its not good, i like it and im playing it, without savagery, and except single targets is very good, and very nice to look at.

I just don’t really see the reason to take both from weapon and total damage and dim then down…it would be far from op if it had no -%total dmg…far, and the maine reason is no wps…

And what skill were u refering to dragon ?

If you did that, Primal Strike would meet Savagery in single target DPS, destroy it in AE DPS, and take far fewer skill points to do it. There would be no reason to every pick Savagery.

You seem to expect what ever you are playing at the moment to be the best at everything.

And as most people have stated in the thread already it’s NOT the skill it’s YOUR BUILD that’s the problem… :rolleyes:

Olexra’s Flash Freeze.
Chthon explained in detail why it’s a bad idea as well.

But Arcan Bomb on Olexa has 100% chance on attack - so every time i cast it, thats why i only have 1 point in it, to put arcane bomb on it. To me i just cast arcane bomb, and for hoards it also freezes them 1s.

Dont know where Chthon explained it, but does it not work ?

If Olexa doesn’t freeze the enemy completely, then it won’t proc whatever devotion attached it. And pretty much every major enemy in the game is immune to freeze, meaning Arcane Bomb won’t activate against them unless they summon minions (which most of them don’t).

Olexra’s Flash Freeze + Absolute Zero, both, have base cold damage, -%fire res(cruse or something similar), frostburn dmg, %slow target and -%phys res(also curse or something similar), and you are telling me that any dev skill assigned to olexra will not proc unless the skill freezes ?

out of all the things it does to make contact, in diff ways, with enemies, the only thing that procs skill is the freeze ? than it’s very simple - it’s bugged.

Why does the game tell me 100% chance on attack ? Cause it means any attack…or at least it should mean.

So arcane bomb should proc when i hit with base cold/%frostburn dmg AND/or when i curse them -%fire/phys AND/or slow target.

It does not say 100% chance on freeze, i know the game doesnt have it…but wtf…it also doesnt says on crit or on hit…it says on attack…so practitcly it would mean when i use that skill to attack monsters.

If an enemy is imune to freeze, he might recieve that base cold/frosburn dmg, he might recieve the -%fire/phys or the slow…no matter which one…the skill comes in contact with the enemy and it should act normal…not …bugged…cause atm from what u say…something is bugged at olexra…

Do wind devil/storm totem proc arcane bomb/elemental storm ?

It’s not bugged, it’s intentional. And yes, Wind Devil and Storm Totem will proc Arcane Bomb.

I love how you are just ignoring advices from gamers who understand this game much better than you. Why would you do that? I played Ultos Druid for more than year, 3 out of my 4 characters are shaman based, I know ins and outs of this class, but you are just keep being stubborn for no reason other than your ego.

Like on these forums I am gladly taking any advice more experienced gamers offer me and try to see if it works or not, because all skill in this game comes simply from knowing the mechanics. The way you’ve build your character shows that you don’t understand mechanics that well, which is nothing to be ashamed of by the way. Yet you keep repeating same mantra about how Primal Strike is bad when it’s your build around it that is flawed.

Flash Freeze is only good on characters based around arcanist as 2 points wonder as a SECONDARY crowd-control source in Crucible. Outside of that it has really 0 utility (well, in some really dense AOM areas if your char is fragile). Overcapping Oak Skin is stupid unless you are building retaliation character. Overcapping Heart of The Wild is a waste too. However having mirror at 12/12 with Ultos gear is a serious boost to Druid’s efficiency.

Yes i agree they know game better than me, but still, olexra is bugged, 100%, if a skill makes contact with an enemy, the skill assigned to it should proc, not just a specific type of way from it…but never the less…u cant fight the internet or the decisions of the devs to make it intentionally…bugged.

Moving on with the build…which im trying to make good…not saying mine is best…thats just what u said…

So how is this ? https://www.grimtools.com/calc/D2p0x5p2 140k sheet dps 19%life steal + ghoul skill

Been playing it today all day, very satisfied with it, and i do see high crits, 290k-300k, but they still in yellow color, never red…

Did you ever read what others write?

Still overcapped Heart of the Wild, still only 1 Point in MoE.
And, if you are unsure about how mechanics work take a build from someone who knows. Have you seen the nice link in Mad Lee´s signature?

I would take a look and take minor tweaks if you think you know better. I highly doubt it.

Edit:
:rolleyes:…I make crits up to 1 Million and never see red.

https://www.grimtools.com/calc/0V0wWva2

Haven’t touched devotions (cba), but changed some gear. Boots weren’t doing you much in terms of utility besides hp and + 2 to primal strike. I chanced it to Grey Magi, which boosts your ele res, thus allowing you to use 20/2/2 component in amulet, DA, trap res and a pretty solid defensive proc. Plus you can craft them at Angrim to get %armor increase. I mean, your DA/Armor/phys res won’t let you take Grava or Kuba head on, but I moved some skills around so you have mirror on short call and totem for some tough encounters.

Boots…meh…stormtitan more dmg, more health, better granted skill, better armor and ofc 2+primal strike. Only good thing about magi boots is 100%trab res, but not near all the bonuses from stormtitan imo.

Why max wendigo totem ? for healing ? it’s kinda low…and with the life steal i have 1 point in wendigo totem and 1 in blood pact is more than enough.

Again i say - heart of the wild maxed out for max bonus health, the more the better.

Dont really see why u would max out mirror and not iska exchange, except for the reduced cd, which i agree is very good, almost half, but u dont really need it that often, unless u play crucible, where i personally undo some points just to max out mirror for faster cd, but in main story u dont need more than 1 point imo.

Have to test grasping vines, havent used them yet.

And i have to admit never even thought of unspending base mastery points as long as i dont use skills at that level, was very usefull, thanx.

Why max wendigo totem ? for healing ? it’s kinda low…

It is…what? :eek:

The boots give you 15 % Physical Resistance every 4 seconds.
For mirror…okay, try Grava. Have fun.

What Rhylthar said basically.

There is a point at which just having a lot of hp won’t work and that is fighting big scarry bosses that can kill you in 2 critical hits. With low da and armor and physical resist you are very prone to those big bad crits. Wendigo Totem is a preference thing, it helps me a lot in Crucible (I can do up to wave 160 with my Druid), it might not be that useful in campaign, but with your da/armor/phys res it would be pretty handy, believe me.

I made it solo to 160round, dunno what wave, but is the 2nd one that alexander appears, not the 1st, with current druid build, no buffs, no banners ofc, cause u cant test build with them, and i have to say, i die when i get trapped/sleep/slow or something similar, where i think magi boots would come very helpful.

Ofc single target takes a lot longer than for other players, but u still do it.

But crucible is 10% of gameplay, and for me, i dont test builds in crucible, because that specific combination of monsters and number of monsters with curses/debuffs, will only be found in crucible…which…sadly…gets boring very fast, or very annoying cause of the OP shit.

Yes, any build good in crucible, is 100% better in main campaign, but again, crucible is crucible, it has those buffs and banners for reasons…

True, that 15% phys is very good, and still, it’s very good cause it’s very rare and the stat values of %phys res are very forgotten…they should be double on each item that can have them.

Was it Gladiator?

Ofc…

It’s not a bug, it’s intended. If a moster cannot be frozen OFF won’t proc or affect the boss. It’s a CC skill like Blade trap and i’m 99.99% sure it will remain that way. Some people really like it in places like crucible. OR just good fun when leveling

https://www.grimtools.com/calc/62a61pDV

What would be the best choice for those remaining 11 points ?

Base mastery points or an actual skill ? If so ? What skill ?

The skill in the pic are maxed out using those 11, but i can only chose one.