He wrote " Now you can pump brute force 1 point per level and 2 points in mastery until you reach exclusive."
Thanks you! ^^
how much hp you guys got after the patch. ?
I have other devotions now like Ulzaad so itās hard to tell
showoff:p
seriously I did not change my setup since pre 1.0.7 and now i got 4k hp buff, like what??:eek:
Stats;)
Cunning/spirit give hp now
can you post now ur fg setup? 
yes you right fluffy. and boy this build got very little hp buff so ignore my previous post as I was reading stats wrong:mad:
I cant wait to see the real "avenger"build from you. Oathkeeper plus inquisitor for the win:cool:
Itās not gonna be Archon thatās for sure. I find Warder far more versatile and stable. Archon needs a bit more work on this set imo
PS: youāll get just ONE Paladin from me you hear? Just one
With Forgotten Gods around the corner i thought if it would be good to change something about the build:
https://www.grimtools.com/calc/4VxgBl52
Dropped Crab (iām not sure how important it is) and wraith + some hp to get Ulzaad and some stun + slow resistance. Sadly i had to drop 1 point in Oleron. Not sure if this is better. What do you think?
Looking forward to play this build with FG and I havenāt followed the last changes⦠Is this build still strong?
Inviato dal mio ANE-LX1 utilizzando Tapatalk
Yesterday this build (from the OP) cleared 150-170 +Extra w/o banners and with buffs two times in a row. Gladly, all these nerfs missed Avenger.
Good to know, I enjoyed the build very much! Same devotions and skill setup of the first thread, right?
Inviato dal mio ANE-LX1 utilizzando Tapatalk
Crabās āshellā is a pretty decent proc and the constellation as a whole does help both defensively and offensively. But iām sure that the new devotion setup that weāll see soon enough is closer to the one you posted. You can drop % phys damage node from Dire Bear to get the top node in Oleron, it doesnāt affect the setup and it would be a noticeable improvement, IMO. Then again, you can ditch Bear altogether and give up on the top node in Oleron and get Arzakaa as a bonus.
I think i will try this configuration:
https://www.grimtools.com/calc/p2535myZ
i bind Azrakaa proc to Savagery, but iām not sure to what iām binding Blind fury now. Maybe instead of sailorās guide one should use panther for extra % crit dmg and OA.
This build seems easy to play, maybe trying it in FG
btw is this build updated for fg?
my not so hardline/scientific dummy testing:
(assassinās mark always on doomforce)
blind fury - savagery, shifting sands - devouring swarm = 36s
blind fury - upheval, shifting sands - savagery = 33s
blind fury - savagery, shifting sands - upheval = 30 s
Nothing else really spams blind fury or shifting sands quick enough imo.
Edit: its early so correct me if Iām wrong, but putting shifting sands on upheval gives it a 10% proc chance per attack, right?
This is one of my main builds. How do you like the changes youāve done to it? Shifting sands that much better?
@Superfluff, is this viable in 1.1.1.4?
Iām not Superfluff, but the Avengerās set did get buffed in 1.1.4.0, and Iām pretty sure that some iteration of this is still pretty viableā¦
Judging by the GT link in the OP, he doesnāt seem to play/update this build anymore, though; so you might have to do some amount of adjustments yourself (probably starting with the class combo: since this buildās publishment, the core set got tailored more towards Archons ā who should deal a bit more dmg than Warders due to Celestial Presence etc.)
That being said, for at least main campain & roguelike dungeons this setup should still be fine, too ā and definitely fun to play 
Thanks for the reply @Cinder.