[i]I’ve drooled over the stats on this amazing weapon since AoM launch and even so I was surprised that it was one of the fastest clearing builds. Started with Seeker+Seru and didn’t like, went Dying God and was better but lacked procs. Tora (thanks for testing) had better results with Fiend. Given those results I though why not add Meteors & the much underused Seekers.
Damage got massive in AoM and inSingle target. Those little buggers blow up at up to 70K+ when critting. Each well aimed Arcane Devastation will spawn 3-4 Seekers which is very nice. Torrent+Meteors+Arcane Devastation Provide your elemental FW the 360 AoE it needs to be complete.
The Damage of FW itself is super solid. I’ve had 400K max. It’s not Primal Strike S but it’s very consistent with all the procs in place. The main appeal of FW in crucible is it’s immunity to fumble and tactical line 'em up & smash gameplay. All you need is some slow resistance to make it work hence the green boots. Otherwise Runeguard Greaves are an easy Replacement. Gearing in general is satisfying as it can hard cap both Arcane Empowerment and Steel Resolve.[/i]
[v126.96.36.199]Video 150-170 Gladiator:https://www.youtube.com/watch?v=VBxTH5iiHUk&feature=youtu.be (8:30 min) The real kill time is ~7:30min even 7 min. A big thanks to Tora who kindly took time and tested some of my setups across several builds bringing conclusive results that for every run a make there is a 1 minute penalty added due to laggy mob filled waves. At 169 I was super trolled by faulty AI on bloated guy:rolleyes:
All buffs and procs on including insight from pants. My pierce res is maxed in game
It is important, if you have it that you use Luminari Comendation for the pierce>elemental conversion, stealing relevant damage from Rend and pierce part of Arcane Empowerment. As said above you can use Runeguard Greaves in Campaign. NON Mythical Handguards of justice are used cause the myth ones conversion mess up your elemental forcing you into fire main. You want all 3 to be powerful
What a monster :rolleyes: .
I suggest Sanctified bone for chest and, if you can afford it for Head. 12% moar dmg against Rapist, Grava, Benny, Moose, Zanty. I`ve put them on every build and more that satisfied with results - half of big boys are either Chtonic or Undead.
Sound idea. Although the OA without deadly aim is a bit low. I wouldn’t take the diamond off not only for the flat elemental but when you get burst and the proc on it activates you retaliate with some pretty big damage to all around you
Yeah, with blessing+vanguard, oleron chains become less potent. But the stats screen is in campaign, for those that may paly campaign. Worth mentioning sanctified bone though. Sad Runeguard have no slow do hardcap steel resolve. Massive dmg
Yeah, I guessed that you like Fiend for that endless proc that leeches too, just a shame that build got soooo much crit damage and not that much oa (despite being already monstrous).
And neat CC-resists/DA/OA/Aether/Chaos res. Everytime I go from Infiltrator or Vindicator to my Conjurer, it’s just a totally different feel, less nimble, more vulnerable, requires more focus, etc.
Strongest (as in most well-rounded) builds revolve around Inquisitor these days, with Infiltrator being the strongest and most versatile of them all probably.
Very cool to see Elemental Arcanor still works very well, and looking forward to trying this out.
Always enjoy a build that uses the visually impressive Elemental Balance rings.
How does it compare though to say a Fire FW Tactician spec?
Is the Elemental spec more consistent, better sustain, better DPS-wise, or has better AOE?
I have an elemental tactician, a fire tactician and commando. As i can only speak from my own experience and builds, i’d rank them
Ele tactician > commando > fire tactician
Elemental tacti is the fastest clearer, commando is the sturdiest
Edit: Scratch that. My fire tacti is still using items and devos from the DA era so i’d have to swap some stuff out and tweak her some and then do some runs to see how she performs in comparison to the fire commando and ele tactician.
If your damage is high enough, you clear fast enough which = defense. Also great lifesteal. Just don’t catch meteors with your teeth like i did at 161 or let Reaper hit you more than 5 times in a row. His “Savagery” charges don’t last very long so you can contain his power with a bit of stutter stepping after the first 4 seconds of fighting.
Some builds can even kill him in that 4 sec window
If you mean devotion for pet pyromancer then I recommend Dashivs’s Draccaris build
Haven’t played Fire FW. This is my first FW/Tremor build. He should be sturdy cause of Justicar high armor + Field command and some temper. I think elemental is slightly more efficient with it’s RR but in the end they would be kinda the same. Also if arcanor has Arcane Devastation, Fire FW can occasionally shotgun with granted ability from shraz weapon for massive dmg. Both should be fun. I’d also be tempted to play Fire FW as Commando not Tact.
The Green boots can be Replaced with Runeguard Greaves easily but pants are hard. I’d take any Aleks heavy pants with some poison res on them and they should be good. You get +3 rend/Steel resolve. i think valor panties are necessary for no MI