I will try to make this guide as short as possible. I wanted a rune build except I don’t really like runes and the rune builds playstyle. And my auto-attacking Vindicator was getting really old. So I decided to build a rune character out of it. After a lot of trial and error I made a build that I was happy with: minimum skill and kiting requirement and a lot of destruction and carnage.
Exploiting best mastery and best Crucible clearing spells to the max
Inquisitor is currently miles ahead of any other class. With Inquisitor you can make anything work. So this build takes all of the best skills Inquisitor offers and then some more. Result is obviously a huge success.
Minimized kiting and stress-free piloting
Something that I require of my own builds is durability and relative ease in piloting. Shaman mastery is not the best support class for a sturdy rune caster, but this build makes it work. With a little bit of proper positioning we rarely have to kite.
Very fast Crucible clears
Yep. That’s what you get with a polished rune build. -140% to Elemental Resist + 25% reduction from Hand of Ultos + 23% cold resist reduction from Murmur. Stuff melts.
22.214.171.124 Update. I hate that it had to come down to this, but I had to seriously patch up build’s defenses since in 126.96.36.199 build was always dying to Reapers on waves 160 and 170. So quite a bit of offensive had to go. Build still shreds though, recorded new video, ~7:40, 6:40 and 7:30 clear times, meaning it can easily do sub-7 minutes consistently on a good computer.
Core of the build is Runebinder set. Set is ridiculously strong for any rune based build. 19% CDR weapon and 5th set bonus are pretty insane as well. All other items are obvious choices (boot slot is flexible, you just need a green boot with a lot of resist in it), glove choice is somewhat unorthodox. I chose them over Chilling Grip for their stats: the offer massive hp/oa plus a crafting bonus and a decent proc. With Chilling Grip getting OA to an adequate level is a problem.
Skills and Devotions
Here is where it took a lot of trial and error. Turned out, key to minimal kiting was 12/12 Wendigo Totem, it allows you to stand in Inquisitor Seal versus any Nemesis one on one and with good positioning you can stand against 2 or even 3 Nemeses at the same time. Bat devotion is also key to our survival. Crab helps quite a bit as well. Everything is built so you can survive without moving much while runes tear everything apart.
Leveling and Attribute Points distribution
You can level as Shaman abusing maxed out Devouring Swarm untill level 20. After that you can switch to transmuted Primal Strike, it can take you as far as level 50. After that you can equip dual Deviltongues and play as Savagery + inquisitor WPS auto-attacker pretty much untill level 94 (you can switch to two-handed ranged weapon if you like).
All atribute points go into physique except few that go into cunning since we need it to equip our weapon.
How to Play
It’s a Crucible oriented build, and although it will tear anything in Main Campaign apart, Crucible is where it really shines. Our playstyle is basically rune spam and seals spam and Wind Devils spam, all while standing inside of a hardcapped Inquisitor Seal with Wendigo Totem deployed. Well, that is basically it. You shoot stuff with Runic bolts occassionaly just to get that +180% elemental damage buff. Try to position yourself at the gates where AOE nemeses gonna spawn and finish them first. Most annoying combo is Iron Maiden + Reaper. Sometimes you have to kite unfortunately, but with some Crucible skill you won’t have to.
With all permanent buffs:
With Deadly Aim and Inspiration up:
Builds Pros and Cons
- massive single-target and aoe damage
- Rune of Hagarad and hard capped Inquisitor Seal
- tanky with minimum piloting skill requirement
- Runes are tedious and boring
- Sometimes you have to kite
I think it’s high time for runes to be nerfed.