Burning is our main dmg type. With a bunch of flat burn from Flame of Ignaffar, Inferno, Frozen Core and procs we burn stuff to crisp in seconds. I switched to MageHunter ™ set for hilarious OFF modifier. Its good
Build is OA starved . Most BiS items provide no OA and our devotion route is also not OA effective, so 4 blessings are mandatory.
Videos Frozen Core WoP version
I tried with Phantom and didn’t like it. I loose 4 ranks in Seal and that force me to kite and I also feel unsecure unless I time mirror perfectly during initial stage of waves. With current setup I only need to kite 2 Reapers for ~3-4 seconds - they burn quite fast.
I can see why Arcanist is here but why doesn’t anyone try FoI Purifier. I haven’t gotten around to it either so don’t know if it’s really bad or something. Cause FoI is the only ray in the game where energy issues are non-consequential, making it usable on almost all builds
Well hate to think what DE farts out…
Kinda figured mana could be a issue, BUT you get 1% ADCTH (with 4% from weapon) besides everything else, like Fumble so balancing with mana regen is a small price to pay (kinda wish AAR would FINALLY take some notes about WD% part.)
Oh, what does +CS% actually DO for FoI, reduce re-cast or decrease “tick” time?
Belt Granted Skill: Fart of Uroboruuk. The low quality of food brought to Uroboruuk during his time in prison made his fart smell so much that the great necromancer imbued it with aetherial essence for a more pleasing odor.
Full set Granted Skill: Constipation. The great necromancer has the ability to resurrect even the tiniest organisms inside a human being. The most notable of these ones are known to induce constipation on the target.
WD on FoI is kinda cosmetic, rly. you will use Warpfire with low aether base dmg and minimal flat increase from Arcane empowerment for Burning FoI or Elgoloth for Lightning FoI with cindertouch gloves. Even as purifier you end with ¬100-120 flat dmg on weapon - its almost nothing.
Wait, so if weapon has ADCTH you only get weapons worth of life back, NOT the whole skills worth modified by %WD?
Say skill does 1000 base + 100 from weapon w/ WD 100%, totalling 1100.
W/ 4% ADCTH on weapon you only get back 4 (from 100 weapon damage), NOT 44 from total (skill + weapon damage)?!