[1.0.6.1] Warpblade - Krieg DW Aether Cadence Death Knight, Gladiator farmer (9 minutes)

You can skip Doomforce and Aether corruption if you want (get wrathstone instead)

And the rotation is more like:
War Cry
Boneharvest
Krieg stomp
Bliz
Cadance x 10

You only use Overguard and mark of torment when you need them

If you wanna play a one-button noob build, there are options for that too :slight_smile:

Regarding soul harvest. You can check wpn dmg in GrimTools with soul harvest: its 18k max, and then you just refund the Soul harvest points and you see its 15.5k. That is 16% increase… And most of your damage comes from cadance and the huge %wpn damage it deals so using bone/soul harvest is approximately 13% damage increase compared to not using it.

You can also argue like this, hmm soul harvest is 13 point investment, aether corruption is just a wpn component. How much damage do I get from lowering resistances a bit more? Well that ultimately depends on the initial resistance of the monster so its hard to say.
-8% on something that has 0% resistance after all the other debuffs -> straight 8% dmg increase
-8% bla bla bla 30% bla bla bla -> 11% increase
-8% bla bla bla 50% bla bla bla -> 16% increase
-8% bla bla bla -10% bla bla bla -> 7% increase
-8% bla bla bla -30% bla bla bla -> 6% increase
-8% bla bla bla -50% bla bla bla -> 5% increase

So might not as easy to judge its importance in damage it do free up 13 skill points (get Harbinger of soul to 14/12 dump rest in blindside/fighting spirit, necro WPS or whatever)

Try to find our own balance in terms of performance vs comfort-ability instead of complaining about free information served to you

Siphon souls is not included in the builds…

Hold [Ctrl + Shift] simultaneously to view skills without any bonuses from equipment.

Hi, about Shattered Realm any update for this build? Or can suggest me any other strong Death Knight build for clear shard 75+?

The builds I know of so far that have done SR 75+ are dot kiters and not facetanking tanks

That’s not really true.

Btw some updates are coming when they are ready, not now yet.

Could someone please explain me how and were we get the 100% convention to Aether… cause i can only count conversion on the 2 Weapons + marks OR weapon + shield and mark… and it never add up to 100% conversion :slight_smile: Thanks :confused::confused::confused::confused::confused::confused::confused:

I think you have a point.

skill modifier to blitz @ 80%, then the remaining 20% is major phys->aether, some phys->vit. Only blitz. Rest of skills are at 50%phys->aether, 15% phys->vit.

But: Mindwarp proc. = 18% more conversion when active. This proc won’t stack with itself afaik.

Close to 100% (~94%) with blitz, and 68% aether conversion with cadence +MW proc.

so…rounding error?:stuck_out_tongue:

Hello,

Quick question from a pretty new player aiming for a krieg DK as first character to try endgame content :
I am playing HC (currently lvl 100 farming the set) and I am wondering if the build you are presenting is suited for HC mode.

I get that it is tanky thanks to Adcth, but is it reliable enough in hardcore ? Would you recommend going for the shield version instead ? Are there changes in devotions or certain items you would make to feel safer ?
Thanks a lot for your answers.

Hi!
I don’t play HC.

Is there a way to make this build viable for shattered realm and also different rings? in my 1200 hours of playing this game i am yet to find a single magelord ring.

I tested this setup in SR. Unfortunately, his limit is 65, maybe 75 with good piloting skills. Aether-resistant enemies steroided by SR do too much damage.
I replaced Magelord rings with these to have overcaps of resistances
https://www.grimtools.com/calc/8NKzXqnZ

Yeah doesnt help that im an awful pilot and try to facetank everything. Good idea with the conduit. Just a question: how does soul harvest increase aether damage? i thought that without vitality to aether conversion it would only give us a buff to our vitality damage which is already gimped by missing out on a vitality resist RR?

nvm, i see that you have dropped bone harvest lol

is there anywhay a new dk krieg dw build will be viable in this meta?

Not a knowledgeable player here. If I understand %conversion correctly, the dual wield build has 83% physical -> aether conversion and 15% phys -> vit conversion, leaving 2% phys left. What is good about Doom relic and Mythical Reforged Chains of Oleron belt? Their +% physical damage I assume applies only to the small 2% physical damage left, so what makes them better than a relic and belt with +% to aether damage? For exmaple, Uroboruuk’s Reaping relic or Mystical Soulweave Girdle belt.

They are probably used for both the +flat physical damage, which does get almost fully converted to aether & is usually much more valuable than %damage on melee dual-wield characters – and for the +to all Soldier skills, which again gives more damage than +to Necromancer (Cadence skill tree is especially important here). Just my guess though, It’s been a while since I last played this build :wink:

Ok thank you. What about the runebound topazes in the rings? Runebound gives +160 health +52 Defensive Ability +8% shield block chance. Is that better than Bloodied Crystal, which gives +40 Defensive Ability +75 armor +15% bleeding resistance? Let’s assume we don’t need the resists, is +160 health +52 DA better than +40 DA +75 armor?

Hi…Can you explain a bit how you’re achieving 100% damage conversion?

With optimal rolls this build has 92% (Sword Passives (2 * 18%) + Sword Procs (2 * 18%) + Sword Components (2 * 10%)) Phys to Aether. Harbringer of Souls converts 15% of the Phys damage to Vitality so in pratise with perfect rolls expect to have around 86% Phys to Aether (92+15 = 107, (92/107)*100 = 86). This build simply does not have 100% Phys to Aether :smiley: