Wow, loving the debate. I wanna pitch in with a mail I just wrote to one of the members of our community when he/she asked me to compare King Octavius with Acid Fisting dervish.
[i]Sure, basically, there is no comparison. Octavius warlord is the strongest build posted up to date and - in a more offensive setup - it’s even faster than the dervish but incomparably more tanky and easier to play. Dervish has serious problems with the shards as shallow as 40-50. The warlord can go to any depth - that is until you meet Kaisan in the boss stage.
Crate seems to have some serious problems with balancing the game and is greatly overreacting with nerfs and buffs. In last patch (7.1) meta was dominated by very fast but not too robust dualwielding melee nightblades. I made that dervish following that meta. But that meta, if you’re looking for all-round builds that can handle most content including the shards, is basically dead. Crate went out of their way to shut down everything that was fast in Crucible trimming down many elements that were most characteristic of the “kill 'em before they kill you” meta (Dying God, Fiend, Blizzard, RoH, CT, etc.).
However, what’s most important is gameplay. Even though that dervish can’t handle deep shards and needs at least 3 buffs and a banner in crucible, it is sweet to play with his fast paced high-risk high-reward gameplay. But it must be said that there much more risk and not so much reward now due to how things were handled in the balancing division.
As for the warlord, I honestly see no reason to play it. For everything in the game under shard 75 taking Octavius is like switching to god-mode. And with everything above shard 75 it doesn’t really matter how strong Octavius is - you see Kaisan and you know you go no further. Another thing about balance - enemies.
If you don’t mind I’ll post this mail in my thread. Ask away if you got any other questions.[/i]
Also I updated op with a GDStashed BiS setup that I wanted to go deeper in the shards with but I’m seriously giving up on that shit. Deep shards are even less balanced than classes and builds in GD. After shard 80 you can as well roll a dice. Roll Kaisan and you die. This is the most unbalanced enemy in the game ever. He basically nullifies your kiting game by 1) making large areas of the boss stage inaccessible due to his crystals, 2) one-shooting you with his acid bolt (it’s dodgable but it’s like rolling 19-20 on d20).
But for anyone interested in taking Octavius for a deep shard spin - 100% block recovery, transmuted Overguard, 30-40% overcaps on ele and aether res and like 40% on acid and somehow better slow res - those are minimum requirements. But you can’t totally drop dmg because Kuba will be immortal. The all-round setup (the one that I recoded the vids with) didn’t need those things.
All in all I agree now that there are better builds when it comes to the shards. Passive heals with no need to attack anyone are essential and Octavius doesn’t have that.