Thanks the Dev for making Ulzuin set works this time! I cleared Crucible 150-170 without any buff within 12-13 mins and also cleared SR75 without shrine.
Farming Crucible 150-170 with 2-4 buffs in less than 12 mins are easy but if you want to do a proper time attack, you have to adjust the build to be more offensive and less defensive and use defensive buffs just enough to be able to survive in order to improve kill speed.
Damage - Fire, Burn
Active Skills - Canister Bomb, Blackwater Cocktail, War Cry, Flash Bang, Termite Mines
Toggles - Vindictive Flames, Field Command, Flame Touched, Whirling Blades
The green hands could be replaced by any gloves with decent resistance and swap around armor augment pieces accordingly - or Justice hands if you prefer purple. The damage and stats differences are insignificant. However you will have less overcapped resistance to tackle games’ hardest content.
- This build gives you all 4 types of RRs (Eldricht Fire, Viper, BWC, Termite mines) without relying on any proc. Total Effective RR ~= -90%
At the start of the fight, use Flash Bang and Termite Mines to soften the enemy then throw BWC, Canister Bomb and pray for 40% cooldown reset proc. If you are lucky enough to throw 3-4 Canister Bombs at the same time, then everything shall be obliterated. Otherwise, BWC a few more times or kite the boss to regen HP/Energy.
- Ulzuin Commando is very tanky with 2H standard. All basic resistance are overcapped along with 26% Physical, 80% Stun, 80% Slow and 56% Freeze. ~920 HP/s regen and if Giant or Tree proc, then HP regen can easily be over 3000 HP/s. Throwing in War Cry (-25% damage) and Flash Bang (27% Fumble), you’re pretty survivable. Trap Resist is only 20% so you need a rift type movement rune to save yourself.
CDR and Buffs
- The build is heavily rely on CDR. Fighting Spirit, Giant Blood, Healing Rain, Battle Cry, Blast Shield, Prowess are all buffs that require good CDR. War Cry and Canister Bombs are active skills that also require good CDR. With Full Ulzuin set, you get 25-30% CDR, which immensely keep the buff up longer so you can stay alive. You shall be able to crit anything regularly when Fighting Spirit and Prowess become online. However you can still be two-shot if your buff get dispel in the middle of a fight.
Base 2804 OA, 3470 DA - Defensively uncritable from any mobs without debuff.
While Buff Proc in battle you will get 3212 OA, 3529 DA and you can crit anything with +46% Crit Damage.
Profit from SR70-75 runs.
AoM killed without potions, the rest still not yet tried.