[1.1.3.1] Budget Lightning DW Ranged Purifier

With extensive build like yours it’s easy to do it :wink:

Why not maxing static strike if you are going down the lightning road? :slight_smile:
Nice work with the guide

I don’t like RNG of attacks, but yes is solid advise. Maybe is better to swap the points from Explosive Strike to Static ?

https://www.grimtools.com/calc/w26RKD72

Well you already have lots of RNG in attacks. Crit chance, spread in weapon damage, chance to proc WPS & devotions…

At rank 17/12 you have 75% chance to get extra 186 flat lightning. You can calculate this as average 140 flat per attack.

OK, middle ground. Static at 12, scaling past is awful btw and 8 in explosive, otherwise flat damage isn’t utilize.

Scaling is not terrible.
At 12/12 average flat is 95.2
At 17/12 average flat is 139.5
That is 46.5% increase in average flat damage.
in terms of skill points invested, 17 divided by 12 is 41.7% increase of number of skill points.

So the gain of the skill is greater than the investment :slight_smile:

Did you try with arcane sparks for energy leech btw?

I tried spark, both methods have flaws and require some energy potions sadly. Ectoplasm increase energy pool, which is low for auto attackers.

My math was different :blush:

In your version I gain around 40 flat damage in the expense of 11% WD. Since my WD is decent, thought that is worth it. Also not sure of mechanics, but is Static Strike proc affect Exposive ? If it does, than this spread of the points is optimal.

Static strikes adds that damage to regular Fire Strike, it is not a separate skill like Explosive strike.

You can try some set-ups on Dummies and compare kill time

any updates?

I guess the new +1 mastery skills on the MI belts might be useful alternatives to the crafted stoneplate belt :slight_smile:

Perhaps Stormserpent chest can be good for pierce to lightnign damage conversion but that has nothing for patch 1.1.4.0 to do…

Nery, any updates to this? Especially a nonbudget Dagallon’s build?

Not sure what weapons to used outside of these yellows from the budget build or Dagallon :thinking: Fire have more options, like Dual Deviltongue or Desolator. Perhaps dual Barrelsmith?

About this build it could be made little differently for example Empowered Essence needs to be removed.

Thanks for the reply! I think you may have misunderstand me. I’m asking if this will be the same in 1.1.6.2 patch :slight_smile:

Hi Nery! Can I use this build for start and eventually get a transition into mad_lee’s purifier end-game build?([1.1.7.0] Top Gun - 6,5 seconds Mad Queen, 5:45m Crucible, SR 75-76 resilient no greens Valdun's Purifier)

Welcome to the forum!

If you want to level ranged, Purifier is the right class for it. This guide is little outdated but still you could probably find something useful.

just wanna ask why do we need the first node in dying god? it adds vitality damage, does a purifier need that?

I don’t quite remember. But if your route have 54 out of 55 points and you have one spare point, you can take something providing OA or DA. Dying God’s first node have some OA.

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ist this build already playable or outdated?

I would say it’s really outdated, some items need adjusting, but if you want to play DW Purifier you can use it as base still.

The base concept should work, but several key budget items has been changed. Like one could use the wasp amulet for inquisitor all skills. Otherwise looks fine tbh

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