*When you finally release the best ranged build in the current patch but you are dead inside because you know it’s getting nerfed
Foreword
First of all, thanks to Crate for listening to our feedback and reviving ranged meta by numerous buffs to relevant skills and items. Also, thanks to @Firozo who tested some initial drafts of this build.
Pierce now finally has another beastly build. That’s all there is to say.
The Build
1.1.7.0 Update
With the addition of Disruption resist to Arcane Spark I have decided to drop Arcane Harmony pants in favour of beefy Mageguards. Build is more consistent than ever.
1.1.6.0 Update
Build has been adequately nerfed in the patch 1.1.6.0. It’s still the best range builds and overall one of the strongest builds in the game tho. Added videos of Crucible and SR runs.
<<<< GRIMTOOLS >>>>
*craft 1 item for stun resist and 1 slow resist, craft 2 items for %Physique. You can use one Arcanum Dust for smoother mana management
Heart-piercing questions
What about second Jaxxon’s ring?
Earlier versions of the build had it. But without Belgothian Sigil builds becomes inconsistent. The damage too is better with Belgothian Sigil.
Those pants? Really?
Initially used Tranquils, but those pants turned out to be better after some testing both in damage and in survivability.
Isn’t this a bit of a glass cannon?
Nope, build is very consistent, haven’t died once with the final spec. Multiple defensive layers + huge ADTCH with huge damage make this build close to being unkillable in Crucible.
Gear/Skills/Devotions
Most choices are obvious and some of them are explained above. You can sacrifice tiny bit of damage by using “safer” augments on jewellery like the one with Pierce DA and hp and Arcanum Dust.
Tight on skill points so had to be very sting with the skill points. Overcapped the most important things.
Devotions are just tight (this time being tight is a positive thing tho).
Gameplay
Build feels very strong, but you still have to choose your position optimally. Despite being tanky, build has low HP so tanking big shotguns from Zantarin or Meteors from Alex is not a good idea since they can one shot you if you are not at full hp. Word of Pain cast is a bit wonky as well, you have to get used to it. The closer you are to the target, more damage you deal, but trash and heroes can be dealt with easily from the distance.
Leveling
Check out levelling guides on this forum.
Stats
General (no Deadly Aim)
Fire Strike tooltip with Ulzaad’s Decree
Defense
Videos
1.1.7.0 Crucible 150-170 5:28 run
1.1.6.2 SR 75-76 10:52 run (few deaths)
1.1.6.2 SR 75-76 13:30 run (few deaths)
1.1.6.2 SR 75-76 11:27 run (few deaths)
1.1.6.0 Crucible 150-170 Banana_peel’s 5:10 run
1.1.6.0 Crucible 150-170 3+1 5:25m run
1.1.6.0 SR 75-76 10:35 run with few avoidable death
Faster 5:39 run with lucky mutators
Stupid Dragon’s 6:55 run with Armored mutator (good example of a run made by casual Crucible player)
Slower 6:24 run with Armored mutator
John Smith killing Crate after 40 tries
Nery’s 5:55 run w/Aetherial potions
In Conclusion
Build reviewed by Nery: