[1.1.4.2] Corba is Fury, 150-170 6m 31s

Cold Trickster is back in business. Shows good results and enjoyable to play.

Biss Build:
https://www.grimtools.com/calc/4NOOA0eN

A version without the green things:
https://www.grimtools.com/calc/m233ed72

Crucible 150-170 6m 31s:

SR 75:

SR 76:

Lokarr 18s:

Mad Queen 7s:

Stump:

Slatsarr:

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Quite interesting, the different variants of Korba Tricksters. I like it. :smiley:

Good one, Alex, except you are losing a lot of damage by not using flat cold damage augments in jewellery and by skipping Undying Oath.

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Might be for Resistances. Poison/Elemental.

Also, you have rather low AS. Like why isn’t PB at 6/12 at the very least? And my gut says that investing in elemental awakening (or dual mastery, can’t decide which) over night’s chill/raging tempest is a big DPS loss.

EDIT: @rhylthar - he’s clearly using GDstash on the BiS’d GT. Resists can be fixed with solael’s pants.

2nd edit: He’ll still be able to 26/16 RoS too

Might be, but:
This build makes 6:31 Crucible and 75/76 SR. 36 % Physical Resistance is great, 22 % AdctH is good.
A little less DPS, a lot more survivability.

You can have both if you move some augments/components/green affixes around.

You lose 3% phys res on barbaros pants, but gain 3% adcth from solael’s.

With the increase in damage, I think it’s worth personally. His phys res is probably coming from set bonus + dual mastery, not gear imo

Yes, sure. He chooses Dual Mastery for Physical Resistance. Try to make a Solael Sect Pant with:

  • Physical Resistance
  • 100+ OA
  • the missing Resistances (Poison/Elemental)
  • Chaos Resistance
  • Battle Cry
  • …(might forgot something)

All solael’s sect pants needs to do is provide more than just chaos res compared to barbaros:

https://www.grimtools.com/calc/b28eveDV

EDIT: Rest of stuff can be compensated for by adjusting prefixes/augments

2nd EDIT: sorry, I used a random GT, not the one in OP. Was my EoR build. :stuck_out_tongue:

Won´t get 100+ OA, I am pretty sure. And: Don´t forget Mad_Lee´s suggestion for Undying Oath. You have to fix 36 % Poison Resistance.

@rhylthar - https://www.grimtools.com/calc/YNn6RbgN <-- something random I threw together.

@alexgoldfish - you also forgot skill bonus on relic

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I have this: https://www.grimtools.com/calc/vNQOvDvV :joy:

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Yeah, point being, BiS’d GT doesn’t seem like BiS’d GT :stuck_out_tongue:

(No offence intended @OP)

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To his defense: I will always start with Barbaros and think it as “BiS”. :wink:

I have different favorite pants for different classes. And the reason why you like barbaros so much old man is because it now has bleeding damage on it. :stuck_out_tongue:

Fun Fact: My Trickster doesn’t use it! :stuck_out_tongue:

I will explain why I use such powders in rings. They give the necessary regeneration of mana and resistance to the elements and DA, which is so little. If you put in the ring powders, I suggest, the damage will grow by 1.5 K, but decreases by 30% elemental resistance, will fall to regenerate mana, which this build really need and will decrease DA, at 63. About the medal. It is clear that the medal of the Undying Oath better damage. But, it does not give +122 OA, poison resistance, mana regeneration, and damage to the steel ring. It was necessary to sacrifice damage to raise the desired parameters and survival of the character.

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Changed references of GT. Due to the extra points from the Assembly relics. The game took 1 point in totem of the shaman. That gave still 5% vampirism and became his 27%

You didn’t see my GT did you? Look at the shoes.