One of my first builds posted in FG era was Storm Totems Druid, actually build was bad and was deleted during rollback. So this is the new chapter of the history of Ann Droid the Druid. I lack the creativity of making names, hopefully my build is compensating with it’s qualities
Oh and I am in a nice groove of creating lightning theme builds . This is my last though, next will be different damage type. But this one is lightning caster powered by big spirit dump.
Ludrigan set is the key. Also other items boosting totems and spirit.
Off hand - Groble effigy for extra totem. These affixes are BiS. Prefix Sandstorm is almost mandatory, suffix isn’t that important.
Amulet - Conduit offers defensive stat boost and also gives better up time on totems. Halakor is option but it’s painful experience to keep more than 2-3 totems to be honest. Conduit smooths the gam eplay.
Gloves*Shoulders You can use 2 parts Light Defender but they have huge physique requirement. So Cindertouch and regular(non mythical) Dawnshard are selected. Dawnshard proc gives small damage reduction and also physical resistance.
Others: Relic, Belt and rings are standard for any lightning Shaman. Pants are defensive ones, Stormcage have better skill bonuses.
Offense:
5 totems with insane crit damage boost. Also lightning devotion procs powered by high spirit. Stormcaller pact is selected for further damage. I think on 6 totems Star Pact can be useful but here’s Stormcaller should be better. Savagery mainly for stats and sustain, WInd Devils are complimentary damage source and also Panetti for electrocute stacking.
Defense:
The most important thing is to stay out of trouble. Just avoid nasty debuff pools and ground damage and avoid if possible dangerous mobs attack mechanics. Totemist style allows kiting. Also Bat proc, Ghoul, Wendigo totem, Maiven Prismatic diamond as passive defense. Active is Mirror+Nullification combo.
Performance
Build looks squishy on paper but surprisingly if piloted well can almost steam across in Crucible. Very rarely can die. Still Grava is very nasty opponent. Also Maiden can be annoying. Since build have low health, it’s good to avoid heavy hits.
Time is between 5:55 and 6:40, average around 6:20 or so. Here’s video from Gladiator, lucky run of 5:54!
Didn’t know that Maelstrom damage scales better than the base skill, thanks for the input.
Actually I tried WD conduit, I couldn’t keep 5 totems all the time, this one is for QoL reasons. But most definitely both Devils Conduit and Halakor are good options.
It doesn’t. But unlike the base skill, damage from multiple maelstroms stack
@nery: Can you do me a favor and try dropping spear for eldritch sun? I feel like a huge portion of your damage is electrocute, and spear doesn’t give any %electrocute.
Hmm, I thought it could be faster than my ludriggan Invoker with focused on totem and spirit dump. Turn out you are using stormcaller pact rather than star pact… maybe because of less RR?
If you are using star pact, you can easily use halakor ammy for 6th totem though. Because it seems using stormcaller is not making the build much faster.
New amulet have to be picked though. Conduit is doing great job for resistances, so random affixes Shaman one will be good. For offense though Halkaor is BiS offensively. Other than don’t think anything’s changed.