Question: If I don’t want to use Hungering Void, do you think that it would be better to put the points from Dying God into Wendigo or Behemoth, or ditch the point in Staff of Rattosh and drop Sailor’s Guide in order to get Ulo (or maybe Dryad or Crane) and Scales of Ulcama?
I think Dying God is the best devotion for any vitality base build. It gives massive %vitality on top of critical damage and speed. Plus nodes are very good. Lost of health will be offset by life steal.
If you don’t want to use it maybe try to fit Ulcana+Wendigo or maybe Abomination. Idk, but you lose damage going elsewhere.
I haven’t test it recently but have some ideas, so I will test it tomorrow, I would put more points in Bone Harvest line, since set boost the skill very well. But build should still be good, with some correction even better.
funny i just managed to pull off an sr 65-66 with 0 deaths with an even squisher version of this build but man it was rough even with the good mutators and had to pull super carefully. Having hardly any max res bonus really hurts plus damn those swords are shit.
It’s funny dps wise you can actually outperform the mythical edge of deaths by using dual decree of malmouth. The sheet dps is significantly higher with all buffs up. Something like this https://www.grimtools.com/calc/nZoBYXBV kills considerably faster. shows how terrible edge of death swords are even with perfect rolls.
i think he got it the wrong way around hehe
personally i think ghoul is overrated af. devos like wendigo and scales have given me better results when it comes to surviving.
hehe look at vitality modifer, 2800% with soul harvest up, over 3k with DG. all flat ele from relic, gloves and medal converted to vitality through weapons. beronath strikes and maxed bone harvest outperforming cadence in my tests.
yeah ghoul is very good for melee but i find that i make do fine without it and it allows me to choose different devotion paths. it gives that physical resist bonus but i find usually that physical damage isnt the primary thing killing me its magic damage and aoe stacking.
Probably is lower in ranking, compared to when I’ve made it. Vitality DW melee isn’t strong. I know @Ymiraku played it more recently, maybe can provide better information.
I played with my version at 1.1.9.0 and nothing changed after that. If @Nery allows I can share the link since this is his thread but my version has a few more MIs. And I assume there will be some changes about vitality items including the Mythical Edge of Death so anything can change in 1.1.9.2.