5 each, so total 20. Actually cheaper than 1 fully leveled beacon/banner (25)
Yes, because its damage is full vitalityx3. It’s no chillwhisper’s blade spirit, but can really feel the damage when they ganged up nemesis/bosses. I think you can see it from the video.
No, unconverted bone harvest damage with 1h and quite long cd is bound to be meh.
Lightning makes it more damaging, but this vitality just make it more consistent because I can herd all enemy to the center with 0 worries. Sitting in center podium makes all the 4 beacons hitting all enemies like no tomorrow. But not all build can afford it, some still need to have clever positioning.
In theory all the builds that has big elemental RR should work good with this beacon setup though. Need more sample to judge.
Hey, been trying this build out in SR 75-76, and I feel like I’m missing something.
The damage is good, but it randomly gets chunked for 80% hp even on normal enemies. It seems super random, and I’m not sure if it has something to do with not having overcapped resists, or what, but the consistency just doesn’t seem great. Makes running SR a mildly stressful event lol.
Anything that needs to moved around for content outside of CR, or maybe I can adjust components and augments?
It’s still a caster build… pure melee hits can hit you hard, coz of low armour, low armour absorb and okish physical resist (not including resilience buff).
But as long as you dont get one-shot you should be fine coz of the very high sustain this build has. Biting Blades has 70% WD dont underestimated the healing this skill does coz of the WD.
This does mean that you have to damage and proc stuff so you can leech life back. Dealing damage on the move is important for this (aka piloting skills).
The build also has above average cdr so really use ascension and mark of torment frequently.
These Blightlord builds look fun! I’m comparing yours to the one Nery made here…
I noticed his is a little more defensive with higher physique and armor. I’m planning on meeting somewhere in the middle I think. I see yours has +15 health regen, which I really like for the Blood Orb debuff. I’ve been looking over the two builds and I can’t figure out where you are getting that extra health regen from. What’s giving the extra regen in your build?