[1.1.8.1 - 1.1.9.0] Budget dw ranged pierce Paladin

Thx, it was meant to be Panther - have corrected it

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One more thing - which skill do I take to proc Shifting Sands from Azrakaa? Can’t see any info anywhere, not even in character snapshots…

Look closer, in this Grim Tools link it doesn’t actually take the final point in Azrakaa.

That said, I have no idea if it’s an oversight but I went without the attack speed node in Unknown Soldier so I COULD take Shifting Sands and I bound it to either Bursting Rounds or Storm Spread, whichever has the higher proc.

Keep in mind, that %5 attack damage choice and no Shifting Sands was probably deliberate so if you go the way I’d expect different results.

I depends a bit on your preference, but one of the Inquisitor WPS - e.g. Storm Spread (more projectiles) / Bursting Rounds (area attack) - would imho be a not so bad candidate.

You will not find it in the character snapshots because - like stated under devotion - it was an oversight while levelling the character and was not taken by me. All character snapshots above are snapshots of the character played at that time and are not adjusted afterwards by me. So they cannot reflect this proposed change which is therefore only mentioned as “note”. (edit: so thank you for the question as it should be now a bit more prominent)

I would be glad if I could state this (“it was probably deliberate”) but it was just an oversight (so: “deliberate but by stupidity / ignorance”), especially I missed that I no longer need the shoulder of Unknown Soldier to max attack speed …

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Serves me right for not reading close enough. :laughing:. Thanks for clarifying.

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Thanks, this is what I needed.
I am still confused tho, I’ve clicked " Current status of the build (Grimtools) " and that one doesn’t use it either, I guess that link wasn’t updated yet…? The idea is, we can use this proc for end-game when we have enough attack speed, so it should be in the end-game setup?

The current link is not updated - and will likely only be updated if there is a major change (which would only affect this state of the build while not affecting the levelling phase until level 90+). My idea behind the snapshots is to provide the character like I played him - and the “current status” is typically the character at the time I publish a guide.

The skill from the devotion itself is imho more worthwile at higher levels, as you have to fight with the enemies rather close to your character to get most out of the skill, and you also will need a second WPS with a high enough proc change (means level) - to be able to proc the skill often enough. That said, as attack speed was added to Hydra - I would now likely finish Azrakaa before taking the next devotion, also to have the skill levelled up

I see, thanks for the answers :3

Hi, first off very nice build man, enjoying it a lot.
I managed to hit 100 today and got very lucky with a mythical oathbearer drop, i believe it is an upgrade over bloodborer but still i’d like to make sure, what do you think?

Thx for the feedback - and glad that you enjoy the build :slight_smile:

Mythical Oathbeares should be a clear upgrade path - even after Bloodbores got an upgrade with 1.1.9.1 (has now also +1 to all skills in Oathkeeper). Just keep in mind that Bloodbores also support one of the Inquisitor WPS skills, so you might want to check if redistribution of some skill points makes sense [but you also get with one Oathbearer around 50% of the elemental damage converted to pierce - and weapon damage + attack speed to Righteous Fervor]

Thanks for the quick reply, the oathbearer does seem to feel much better damage wise, will test with a second one, move some points around if i manage to get lucky.

One more (dumb) question - does it matter which Ravager I pick when helping Barrowholm? Finished build doesn’t seem to use the helmet but I figured I’d ask anyway…

Depends on which helm you want. Each of htem gives slightly different stats with one main stat that is unique to that specific version of Ravager. You can check out the three helms on Grim Tools.

Up front though it doesn’t actually tell you which person to choose to get which ravager but if you read the text carefully from Grim Tools about the title of each Ravager and compare it to the answers each of the ‘worshippers’ give you you can generally figure out which is which.

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You will not “just kill ravager” on a dw ranged build :slight_smile:

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The build is finished as a budget build - but such a build is only the beginning, not the end of the journey.

So, which one you want (and remember, you can get the legendary helmet in Elite and Ultimate) depends on the build you target for. But I would also not expect that it is possible to get a kill (at least in a still somehow fun way) with the budget build.

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Not to drag you away from @The_Coyote’s great build here but as you step it up, you might consider this one: [1.1.8.1] A Paladins Tale - The Runner Gunner | 5:20 Cruci |

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I don’t need or want the helmet right now, but I don’t know which of the guys to sacrifice still :frowning: Is there like ‘generally best’ choice among those 3 helmets that I would want more often than not? For SC builds…

I very rarely fit one that isn’t the adcth version

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Hi there!

I’ve just started playing, so sorry for being a total noob, but there’s a bit here that doesn’t seem to match with the skills:

Looking at the skills in the Grimtools link, Word of Renewal (L10), Vigor (L20) and Steel Resolve (L32) are all in one chain but Inquisitor Seal (L25) is in a separate chain, so don’t I have to put a point in Vigor anyway to go from Word of Renewal to Steel Resolve?

nope
to put points into a skill node it just requires that the main node (square) has a point, then you can skip middle node if you want and just point end nodes when you reach the lvl Tier on mastery bar

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