[1.1.8.1] Beginner's Vitality Ignaffar Deceiver

Grim tools does not show this as a possibility, it shows -phys res. Has something changed in the last patch and what would be the substitute?

I think it’s still -vit res. https://www.grimtools.com/db/prefixes/10275

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you removed yellow 2 times, i assume the second time it’s another crossroad to remove.

got this on my first ever ride through hardcore. Got to Krieg on normal at level 24 (i’m a completionist). I face tanked the bastard like a pro. Love the build so far. Never thought word of pain is such a cool skill! I am almost sad that i will have to switch to other skill at lvl 50.

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how should i proceed with the factions? Order of Vigil or Kymon? Outcast and Barrowholm friend or foe?

In general, if it is not stated in a guide you should assume it does not matter.
However, you can see that build presented uses anasteria pants, which you farm if you are hostile with her. And Barrowholm you always side with unless you wanna farm Reaper and Namadea in maincampaign instead of crucible/SR. Barrowholm have good augments which you can see be used here.

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thank you very much!!!

why not use rigid shell? isn’t 10 physique better than 15% burn duration reduction, this being the only difference between them, since both fire and lightning res are highly overcapped?

Perhaps not in “mid game” where this information is presented. Fire res is usually more important to overcap than lightning. Depends on the area you are in.

Love what you did here salvor! Best regards for all of you peeps that wanna help out beginners! Would you consider adding an expensive setup too?

i had a blast with this build until i switched to FoI. This skill sucks, i don’t like it. Maybe it’s because i need to get used to it, but it changes the play style completely.

For starters, i can’t spam the other skills now, since it interrupts the channeling, so i have to pay attention to cool downs, which i suck at. Before that i was just mashing buttons and everything worked perfectly. Secondly, the AoE is a lot worse.

I will try to play it some more, maybe i’ll get used to it. I love the concept though, too bad FoI is so unpleasant to play with.

Not sure what you wanna get out of your post. But build is called vitality flames of ignaffar, so you did not even play the build until you switched to FoI… WoP is just a means to level up without worrying about energy management.

Of course it FoI will change the playstyle, you are supposed to stand on seal and channel FoI for 5 seconds then cast Horn, and Box. Then next 5 second pit stop you cast also curse and WoP, then the 3rd 5 second pit you cast also WoR and BoD.

You could see this from the GT link presented in the start of the guide that there are many skills to take care of. Storm box one can probably leave out, but it is a very good devo proccer and the vitality DoT can add up to good amount of damage.

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Thanks, will try that!

I never tried FoI before. I knew that there are many skills, but i didn’t know that i can’t spam them all simultaneously (i am stupid, i know).

Thats is same for all channeling skills. Like aether ray, spin2win

You can probably skip storm box for some less button pushing.

For non bosses you probably dont even need seal. So just cast curse and WoP to debuff them then flame them to death

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Rigid shell works too. As Ulvar said, it was during the midgame and my fire resistance wasn’t overcapped at this point. It doesn’t matter much, this build has very high room for errors and depending on your gear drops one or the other may be better or worse.

Oh, I can for sure relate. Thing is, at level 94 the Ignaffar version will be much better and safer in clearing harder content, there is more gear boosting FoI compared to Box (and FoI lifesteals like crazy). Unfortunately it takes a while to get used to Flames of Ignaffar clunkiness (I would be very happy if the range gets improved a bit). I feel like if you switch to flames it will give you enough time to get used to it so after hitting 94 you will already be accustomed and when you engage harder content will have the habit of using Horn/Seal/Flames properly.

Deceivers are very button intense (it’s one of the downsides I mentioned in introduction), the only redeeming grace is that it’s not timing sensitive. As long as you recast your skills you are good, you don’t need to cast them at the exact time, pressing your buttons once in a while and holding the ignaffar button should do the job just fine.

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Why not dual wield decree of malmouth

It’s an option. If you happen to get korvaak’s band medal (that enables dualwielding) for sure go ahead.

Otherwise it’s a bit awakward since you will have to sacrifice a relic slot for it and usually relics are too costly to give up so easily.

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Direwolf crest also enables dual wielding and has nice OA

You forgot offhand has energy reg, FoI is a thirst energy skill.

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True, but I have scales and a lot of energy absorb from enemy spells. Might still be an issue