I played around that weapon as soon as the patch came out because my wife dropped a very well-rolled one from a monster totem at the day one, lol.
I decided to go Witchblade, btw. This is what I consider a pretty ideal setup for the character.
I am a chains of anguish fan, so I always incorporate it in my builds when I feel I can do it. Non-mythical voidsteel provide nice skill points, attack speed and a giant damage proc considering our conversions from gear. High health pool, good leech, decent physical resistance, BoD heal, Ghoul, Serenity and 3k base DA make up for tankiness, very good OA and crit damage make up for DPS. Crafted conduit is super strong for my version of the build, it turns CoF into a 52 RR beast. Korvaakâs headpiece is bis, proc is amazing here.
About the Devotion route, I tried Attak Seru too but I wasnât satisfied that much and modified the path to get both Alladrah (damage and tankiness) and Ultos (damage and the proc, which is a lot better than Attak Seruâs in my personal endgame experience). Ele seeker bound to a 10/10 CoF is a beast for clearing.
The best thing about the weapon is getting a 6 target Cadence with 200 degree attack arc. Itâs very funny, usually the problem of cadence builds is the lack of strong AoE, this is not the case.
I would drop Oleronâs Rage for Possession. You have damage absorb + skill disrupt + more damage. Still good OA with fighting spirit up. I try to post things with as less greens as possible. Except for my totally green mage I made https://www.grimtools.com/calc/d2joBb4V
I hate that belt
Green affixes there are a placeholder; the only important thing is the base of the items (living rings and benny shoulders) and the alacrity suffix on both rings, which are super farmable btw, I have dropped loads of them in my 2k+ hours playing GD.
Oleronâs rage is there because of the movement speed too, it partially compensates the negative proc from the belt. And the OA is great in a build with 85% crit multi on average from devotions / gear.
Nice with that RR. Witchblade is clearly better but it was obvious from the begining. I needed SR set to make it work. Otherwise bad phys res and CC res. Witchblade has the benefit of phys res.
I have a question though, you use Viper which doesnât stack with, M eternal bandâs % rr. and you use Arcane Force which doesnât stack with M eternal bandâs number rr, changing that ring or that devotion if you like and can get you damage, survivability or attack speed etc.
Mythical voidsteels are better for witchblade. The only physical damage you have is from base Cadence itself, everything else isnât affected by phys->chaos conversion. Meanwhile, you gain 55% WD to Cadence. Also consider dropping a point in Bloody Pox and Wasting. Thatâs 75 free DA just sitting there.
100% Physical Damage converted to Chaos Damage to Cadence
So you will be doing 50% elemental and 50% chaos cadence âŚ
Remember that skill transmuter conversions and skill modifier conversions have same priority. Me and others have tested this in game ourselves many times and can confirm this result.
This is why regular voidsteel gauntlets are better here for witchblade.
But yeah one can test what is best, not much flat physical to begin with,
Iâve run this exact build with both variants in the actual game, and youâre 100% wrong on the resulting effect. The only physical damage this build has is from the base skill. Everything else youâre stacking is vit, chaos, and aether converted to elemental. None of them are physical, and none are affected by either the skill mod or the cadence mod. They do, however, benefit from increased WD.
You can simply equip both gloves and check the tooltips: the mythical version has higher numbers in elemental damage, since almost all of it comes from non-physical sources. Iâve converted that build to another by now, but the mythical version is a noticeable DPS jump.
No I am 100% sure I am correct on how conversions work However, on this particular build there is not much flat physical damage to begin with so perhaps its worth tetsing. As you have done
its 312 flat physical dmg on Cadence at rank 26. So with 100% conversion to elemental its 312 * 24 = 7500. With 50% conversion to elemental + 55% WD its 3750 + 11.2k = 15k
So yup, you were correct! M. Voidsteel is better. (I took 20,5k average wpn dmg here just as an example)
@Smitherson: you are right, mythical version of the gloves is better, Iâve changed it, its a pure cadence increase at the cost of the loss of the big aoe proc every 5 seconds that mythical gloves donât have.
Hi, I wanted to give this build a spin - but is it me, or the Scion is currently not in the GDStash database? Canât seem to find it for the life of me, and I really donât like the idea of having to farm for it specificallyâŚ