INTRODUCTION
The reason behind this build is to make use of a weapon from Monster Totems (Voidtouched totems for farming) - Scion of Arcane Force. Build uses elemental Cadence as main attack skill. Easier to do is Witchblade with Occultist’s elemental resistance reduction but I went for the harder option of Battlemage and made it work even with low available RR. Core of the build is Shattered Guardian set. Build has high DPS and crit damage to compensate for low RR. I managed to get good AoE on Cadence - up to 8 enemies and 260 degrees attack arc. Build also has both % damage absorption and reduction. It can do SR 80 but it is slower in it.
I have other Cadence builds here. I have other elemental melee builds here. All my builds are here.
Here is a list comparing all my Cadence builds from best to worst. All are at least SR 65-66 capable.
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Oleron – great build, 2H melee physical, good offensively and very powerful defensively
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Aether Crusher – great build, 2H melee aether, offensively a little weaker than Oleron, defensively noticably weaker than Oleron
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Ultos – great build, 2H melee lightning, offensively noticably weaker than Aether Crusher, defensively a little weaker than Oleron
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Chaotic Crusher – great build, 2H melee chaos, offensively similar to Aether Crusher, defensively noticably weaker than Aether Crusher
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Amatok – great build, 2H melee cold, offensively a little weaker than Chaotic Crusher, defensively a little weaker than Chaotic Crusher
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Ele Mental – good build, 2H melee elemental, offensively a little weaker than Ultos, defensively a little weaker than Aether Crusher
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Empyrion – good build, 2H melee fire, offensively a little weaker than Amatok, defensively a little weaker than Amatok
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Rattosh – good build, 2H melee vitality, offensively similar to Amatok, defensively a little weaker than Empyrion
GRIMTOOLS https://www.grimtools.com/calc/D2pB8opZ
Stats of the build
OFFENSE
high DPS from 160k to 240k
high base weapon damage
high attack speed 188 %
high critical damage - base 64 % (82 % with Elemental Imbalance)
good OA - base above 2900 OA (with fighting spirit around 3200 OA)
55 DA reduction to enemies from component
low resistance reduction - from weapon bonus to Cadance and Viper
damage from devotions - Elemental Seeker and Arcane Currents
DEFENSE
good life above 15000 HP
good base DA above 2900 DA (+Arcane Will increases it)
55 OA reduction to enemies from component
OK lifesteal 15 %
damage reduction from War Cry and Masterful Korvan Swiftness (if you time it correctly it is always up)
capped CC resistances except trap
capped disruption resistance - Eternal Band ring + bonus from Blind Sage
disruption to enemy skills from War Cry
reasonably overcapped resistances
+3 to maximum all resistances
OK armor - close to 2400
OK physical resistance 26 %
% damage absorption from Maiven’s Sphere of Protection
% damage reduction to enemies from War Cry
Ghoul
Shatterguard
Menhir’s Will
Prismatic Rage from component
Mirror of Ereoctes
Nullification
image from the game with passive buffs only
image from the game with passive buffs + Deadly Momentum, Elemental Imbalance and Fighting Spirit
SR, CRUCIBLE
I play SR with camera pointed away from enemies and I try my builds only in SR 65-66 and SR 80. I play around 10 SR runs per character.
This build can do SR 80 but it is slower in it. Grava is tough but doable. Elemental resistant nemeses are slower to kill.
I don’t play Crucible so I don’t have a time number for it.