[1.1.8.1] Ele Mental - 2H melee elemental Cadence Battlemage, SR 80+

That, 55% more Weapon Damage on gloves, better AS, etc.

There’re a lot of reasons.

The gloves. I didn’t noticed that :slight_smile: No, AS is almost the same.

This is the peak damage in “neutral” campaign zones (i.e. no mutators).

SpinfiedNEW

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Is the conversion for Occultist shown in GT weapon damage? Because I still can’t see why even with the gloves you have +70k DPS.

One thing GT does wrong is the Insight suffix proc, which isn’t properly calculated. Occultist conversion should be calculated correctly.

EDIT: my Scion of the Arcane Force has good rolls on chaos conversion and flat damage, while it’s average on crit and elemental damage, and horrible in slow res and aether conversion. With a top rolled one damage can go even higher.

I made some changes for more AoE in this build and the result is that it can now do SR 80. I deleted Iskandra’s set version of this build because it was weaker than SR set version.

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Hi bro, I just wonder why u put 2 remaining dev poitns to jackal, there are so many better options, like flat and % cold dmg on leviathan etc…

You wont get an answer. The author is banned. But he was known for not min maxing his builds. If a build cleared SR 65, he called it a day and posted that build.