Hello fellows, today I want to share pretty unique (I believe or maybe I miss something and this build already exists on this forum) concept - Runebinder DoT stacker.
According to my tests, DoT’s from Rune of Kalastor and Rune of Hagarrad, stacks for each instance of rune, this mechanic allow us to use Burn modifier as multiplicator for DoT damage. DoT tick could hit ~650k DPS. Average DPS with max tick should be around ~900k - 1m
Interesting. Never considered this before but it makes sense with the Runes working like pseudo-pets. Opens some interesting build doors/makes a few other meme ones more worthwhile to try.
I have a Purifier Dual Runes concept (not test yet), still think of gear choices. https://www.grimtools.com/calc/DV9mxgxV
100% cold -> fire, 90% maximum pierce -> fire. Do you think its viable ?
Incredible discovery, I always assumed the opposite and never bothered testing it
Because Wind Devils, Storm Totems and such are considered (player-scaled) pets so they stack their DoTs, checking grimtools’ pet database shows that the runes (and many more, that gives me ideas) are too, so it checks out
I have already trickster and witch hunter, perhaps I do dervish bleed spirit. Too bad AI for blade spirit suck, but has that been improved lately? Sorry for making off-topic
I do one build per class combination since my restart patch 1.1.7
No problem, I made this post just to share my found.
P.S
if you will find a way how to sustain energy (between blade-spirit re-summons), and how to out-regenerate incoming damage, this could be a funny build, good luck
Oh, I thought You want to use Bleed Modifier to scale damage (similar technique which I showed in video), each Blade Spirit re-sum, should work similarly to rune-cast and with shield equal to 500DPS, so them more Bleed modifier you have, the more damage you will do
Something’s certainly wrong somewhere since they’ve been permanent since FG launched. Zantai said back in January 2019 that they’d been changed to be permanent rather than timed summons.