So I’d previously theorycrafted a “many sigils of consumption” build but hadn’t tried it. Then, the new patch came out and I noticed the shield I was using for this build now added more cooldown reduction to Sigil of Consumption. This build does use a bunch of specialist green MIs. Mostly it doesn’t matter what the prefix/suffix are (aside from rebalancing resists maybe - even getting more acid damage is optional really). However, the shield would need that Chronomancer’s prefix for that sweet, sweet cooldown reduction for this build to be fully effective. Otherwise you might only get like idk 14 sigils of consumption up at once.
I’m yet to test this build, but wanted to throw it out there to see if anyone wants to give it a shot.
Sigils have 13 second duration, and one can be cast every 0.594 seconds. That’s 21.8 sigils up at any one time if you’re casting them as fast as you can over 13 seconds.
I’m concerned that the build in it’s current draft form will lack the energy regen to sustain casting them. The current idea is to throw Aegis of Menhir at groups of enemies to get the added energy leech of Arcane Spark from many enemies. Otherwise, a devotion reworking to include more energy regen or leeching could work just fine.
I’ll probably test this build some time this week but got very excited and wanted to share the concept anyway - Let me know if you try it before I do!