This version of Conjurer have achieved a pretty significant upgrade after some very small changes in my original version.
In other words, I used some other components including the Eldritch Mirror component,
and added a little more skill point to Resistance Reduction.
There are no changes to the devotion.
However, the results were surprising for such a small change.
Despite the small changes, I saw time savings of 10% or more on all Superbosses, and over 30% on Mogdrozen.
All of my Conjurer’s and Pets’ resistances are sufficient.
Only the Conjurer’s “chaos resistance” and the Pets’ “bleed resistance”
are very slightly insufficient.
Furthermore, the seemingly low DA 2655 is always compensated by the 330 OA cut (in devotion) made by 2 ravens + other things, so my conjurer’s actual DA is over 3000.
You are my true admirer, when you don’t use super rare items but instead use your clever distribution of skills, devotions, and components to get the best performance.
Please let me know if you have any improvements to this conjurer particularly in terms of skill points allocation.
Also, if you know of a build of the “Pet Conjurer without the green items” that performs better than this one and kills all the Superbosses,
please let me know. I’d love to hear about it.
If you add an another “Eldritch Mirror” to the head armor, and accordingly adjust the resistance and lower body component…you’ll see the following results…
These results were obtained in only 2 attempts after adding another additional eldritch mirror. In the upcoming patch version 1.2, almost everything on my conjurer will be buffed, so the time reduction for all Superbosses will probably be over 30 sec seconds.
Here, my conjureror latest ver 3.0 due to Game version 18.104.22.168: