After 10 months, I’m happy to release Nightmare Edition, a major improvement to the Death Knight build, which I haven’t done in a while because I’ve been working for a living. I’ve been working on the build for two days, including yesterday and the day before, and have made significant performance improvements. I’ve playfully dubbed this release the Nightmare Edition. I playfully called it the Nightmare Edition because I had a nightmare working on it for two days.
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