Introduction
The year was 2026. In the wild wastelands of post-FoA release, the concept of balance has been thrown out of order. WPS stacking and TDM pots run rampant across the land, leaving the poor builds of yesteryear in the dust. All hope seems lost, that is until the arrival of…

Stats with Soul Harvest active
Pros
- Massive screen-wide AoE coverage
- Good single-target damage
- Can kite and hit enemies from very far away
- Easy to play, mostly a 1-button build
- Decently tanky, 27k HP with 23% Physical resistance
- Clears all content without ascended affixes
Cons
- Berserker is probably going to eat some nerfs (though we can also play as Occultist)
The Concept
Grul’Thunn’s Cleaver is a new MI added in FoA that enables spam BH by reducing its cooldown by 3s. However, it also converts all of your Bone Harvest damage to Physical, which seems like a puzzling choice at first for this build.
Awakened Lokhor’s Folly is a new set that adds +1s cooldown to BH, but in return grants it +125% TDM which is an absolutely massive amount of damage.
Ghol’s Reach meanwhile reduces the cooldown of BH by 0.8s. For normal spam builds this is useless, but in this case, since we have an extra +1s from the Awakened Lokhor set, it actually lets us “spam” BH again with a 0.2s cooldown. This is slightly slower than full 0s cooldown spam, but we make up for it by having extra TDM from the Awakened Lokhor’s set. In total, this would equal
0.7 (Grul’Thunn) x 2.25 (Lokhor) = 1.575
In other words, we’re spamming a 505% WD skill that’s 57% stronger than the normal cooldown version. Sounds too good to be true, right?
Well, the conversion is a bit messy. All of the Cold and Vitality damage gets converted to Physical, but the unconverted Physical damage on the weapon gets converted into Chaos from the Awakened Lokhor’s set. It ends up being about 50/50 Physical and Chaos, which is tricky to build around.
Conduit of Undying Whispers is our best solution here, specifically the Chaos BH prefix. This converts 100% of the Cold and Vitality damage to Chaos, so it ends up being split evenly with Physical. It’s not perfect, but we get half of the flat damage back this way, on top of some additional flat and a massive +5m range.
Gear Choices
Grul’Thunn’s Cleaver - Mandatory. This one will probably take some rerolls to get since it’s normally a Physical damage base. However, both Plaguebearer’s and of the Abyss are very important to this build since it’s where our flat RR and DR comes from.
Awakened Lokhor’s Folly - Mandatory.
Conduit of Undying Whispers - Mandatory with the Chaos BH prefix. Suffix can be any resistance, as long as you can balance it out with the rest of the gear.
Ghol’s Reach - Recommended. Can also use Mythical Iceskorn Talons instead if you don’t have them, but Ghol’s is vastly superior for this build due to the extra BH modifiers and levels to Soul Harvest. The lack of casting speed does not matter, as this build is already bottlenecked by the 0.2s cooldown.
Ghol’s Mark - Optional. This is mostly here for the +3 to Soul Harvest, so any rare/MI medal with the Wraithbound prefix can also work here.
Mythical Combustion Band - Recommended. It’s an RR ring that supports both Physical and Chaos, making it ideal even if it doesn’t provide any skill bonuses.
Voidheart - Recommended. Another RR ring, this time only for Chaos damage.
Reaper’s Legguards - Recommended. Use whatever affixes you need to fix your resistances/stats. There are no other leg options with bonuses to Soul Harvest, so if you use another piece here, you will need to find another source of it, such as another Wraithbound prefix on the belt.
Stoneplate Greaves - Optional. These are used primarily for some extra Physical resistance + stats, so any other pair of boots can work here as long as they provide what you need.
Calcified Sash - Optional. Also used as a stat stick, so these can be replaced with any other belt that fits your needs.
Aurora - Recommended. There are no good Chaos damage relic options for Veilwalker, so a generic +1 to all skills relic is the best choice here. Serenity can also be used if you don’t have it or if it fits your resistances better.
Performance
All fights were done without the use of consumables, TDM potions, or ascended affixes. I switched out some HP augments for resistance on Ravager and Mogdrogen, but otherwise the gear in the video is the same as the GT link.

