They can not enter (there is 2 gards per tower), and only fews walls destroyed. Then they leave after half have been killed!
I have 24 soldiers ready, just in case they enter
Nice setup you have there! You should see my setup lol My walls are 20 layers deep and I have only barracks at choke points. I recently just stopped using towers and made 12 barracks and ringed my town with them. Total ownage. Even 300+ raiders die quickly.
I also have outpost barracks surrounding the town. Many raider stop and attack them thus the force of raider is drastically diluted.
3-deep stone walls and gates and 2 upgraded Towers covering each gate complex is, I have found since 7.6, proof against any raiding force. For one thing, the raiders never concentrate all their forces against one gate: 1/3 or more are almost always in a separate force beating themselves into hamburger against the other side of the town, and even when the majority of raiders are in the same area, some of them wander off to smack themselves senseless against some other part of the fortifications instead of reinforcing the main attack.
It reminds me of the old military maxim:
“Never interrupt your enemy while he is making a mistake”
FF’s raiders can be absolutely guaranteed to make a bunch of mistakes, making the game a lot easier even outside of Pacifist mode.
I have similar set up. Works until you get a lord’s army with 4 rams. They break through rather easy.
that is why you don’t let them. You send out 200 troops and face them in open field.
yeah if you have a good map to do that. mine was flat and only 1 lake with no land in it lol
However, i much more enjoy fighting the raiders than using terrain to never have to fight them.
If you never fight them or it is too easy to defend you might as well turn off raiders in the settings. The main fun I have now is fighting them. It is why I got rid of all my towers. They are defensive only. Barracks are both attack and defend.
I only tried fighting in open battle once. I seem to not control the units well as they tend to run into walls of raiders and die before they start to attack. I’ll have to watch some vids on it.
sez who?
Just because I’ve beaten them so far, doesn’t mean they don’t give the town a regular go with increasing ferocity.
well it is not perfect but I just dump barracks flag on them and let the troops take over. I do not micro manage the troops works well for me lol
sez me lol if you want you could totally terrain alter. I did that before on a map and it was BORING. you could easily do it on your map. Even with no terrain alters or lake abuse the raiders never get to my current town. I kill them all out in the open.
If I wanted I could just sit back and they would all die at the walls. I’m on year 1281 and the raiders have never made it beyond my walls since like year 300.
You getting your soldiers killed by fighting in the open without towers may seem like the way to go, and you are free to do as you please.
Go you.
I choose to take every advantage to keep my population alive and thriving.
Pretty much all commanders who do not use the terrain to their advantage have something in common.
They’re called ‘losers’.
Raiders have never been inside this town.
Ever.
‘Boring’ to me is the cookie-cutter standard three-deep walls, with X number of fortifications every Y number of spaces.
Just like everyone else.
70 non demand payment raiders on easy mode LMAO
(I actually laughed out loud for real that is how bad your 70 raider is)
I get 250+ every attack on large map toughest setting. I lose no troops. That is
what happens when you have 12 barracks. No buildings are destroyed and
no villagers are killed unlike you that can’t even stop 70 weak raiders without
civilians being killed because you let them reach the walls.
I have 1.1 million gold currently have you even broken 1 million gold yet?
I say no else you would have lots of barracks to deploy troops
in open field to stop buildings being destroyed and villagers getting killed.
Pretty much all commanders who let buildings get destroyed and villagers killed
have something in common. They’re called ‘losers’. (back at ya lol)
raiders have never been inside my new towns either but the town I am talking about
here is my VERY FIRST town at year 1281. yes raiders got in like 1000+ years ago
but none since or in any of my newer towns.
as for “‘Boring’ to me is the cookie-cutter standard three-deep walls, with X number of
fortifications every Y number of spaces.”
exactly why I do not have towers and alter terrain and defend at walls because it is what
you and everyone else does and it is boring to me which I said already in an earlier post.
BTW - this is a thread about 200+ raiders get your weak ass 70 raiders out of here you
should not even be in this thread. We are playing chess you are playing checkers lol
Raids are adjusted in size to the village they are attacking.
Bragging about how big your raids are in compared to anyone else’s is therefore moot.
It’s all relative, except the ego part.
You saying attacking power is linear just proves you have no idea what you are talking about.
250+ raiders can do more damage way more quickly because you can only fit so many
towers in a certain space. Only so many arrows are in flight. Only 1 arrow hits 1 troop
at time. Bigger village does not mean bigger tougher walls or more powerful arrows. In fact
it is tougher to defend the bigger your village is as it is spread out more. (which is why you and
others terrain hack with the flatten tool) Also the attacking troops get more armor and better weapons
and they also get more rams. 4 rams VS 1 ram at 70. Attacking the rams in open field is the
only way to stop them quickly. That is just some of the reasons you are wrong.
You are right about the ego part though. You have a huge 250+ raider ego even though
you are a small time 70 raider player lol I earned the right to brag because I actually
DO kick 250+ raiders and 4 rams butts. lol
Projection is not a virtue.
Your inability to understand relative scaling is the only thing allowing you to feed your ego.
Terraforming is not cheating or a hack, it’s part of the game, and has been incorporated in designs and battleplans since the first rock was rolled to the opening of a cave.
Your opinion is of course your right to hold, and you can construct your towns all off kilter and askew as you wish.
It does not make you correct.
You are right about bragging, but you are not as good at it as you seem to think.
Trying to make us think your troops fight in the open, without ranged cover, still victorious while suffering no casualties, is utterly laughable.
Especially since I’m the only one here posting screens.
Talk is cheap.
See the numbers around my Fort?
Those 18s are how much the height advantage multiplies the damage done by each arrow.
One shot, one kill.
Vectoring enemy forces into the kill zone one has previously prepared for them is both, sound tactics and a winning strategy.
Trying to guess when and where they will strike from 360 degrees leaves the option and advantage to the enemy.
I hate that we have to do this to the towers and walls. I use Plitch and adjust the walls strength so it is something more plausible. Nothing ridiculous just stronger than 2,200.
None of it is necessary.
Terrain is your ally.
There is no finer bulwark on your flank than water, and height makes your arrows much more deadly to the enemy.
OMG There is NO 1 shot 1 kill at the highest level. +18 takes multi shots
against fully armored hardest setting 250+ raider you clueless 70 weak player.
That right THERE is why you should not even be talking in this thread. You
literally have no idea what the heck you are talking about.
So according to your logic 4 rams equal 1 ram and 18+ one shots rams
just like your bogus claim of regular troops lol (1 shot 1 kill LMAO)
You were told why you are wrong with facts but you are one of
those people that can never be wrong lol
Your opinion plus your ego do not equal fact.
You assuming that this is my first map is not your only mistake.
You assuming trying to teach me tactics like I’m just some noob gamer, and not a two-hitch infantry veteran is another.
You pretend that basic elements of the game are somehow a hack, ie: terraforming is somehow cheating, is just one more.
Your map is flat, so ranged weapons don’t have any elevation advantage, but you think that is true everywhere.
It is not, so again, wrong.
But hey, you do you so well.