is attack dmg converted to health worth it in GD? how much shall I aim for? will 3 % make any difference?
is it ok to set loot filter to show only green and above? no white / yellow items?
what would be better mid / end game - buffing my dmg or debuffing the enemy?
what would be the best phys res reduction / in what skill tree? generally, just for futer spec, what are the best resistance reduction skills n the game? flat or %?
ADctH is kinda mandatory for builds focussed on weapon damage. 3% probably won’t break a build, but 3x 3%.
Yes, after a while you will get snowed under with loot. Your milage may vary when it is time to hide magic items.
No idea, where the sweat spot is. You want a bit of both.
You usually take the Assassin’s Blade constallation. In general you can combine any number of -x% resistance effects for the same damage type, but only one -x target’s resistance for n seconds and -x% target’s resistance for n seconds each.
You can start and do it whenever you want. I like to do the first parts early so I get medal augment for mobility, and then go back and finish it up when I get bored later in the vanilla acts
Hmmm, right now I am going with physical forcewave.
So maybe any tips given the above?
and what cult shall I join for the physical forcewave soldier…later to become most probably Warlord. but I have to see the debuffs in all the masteries.